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Андрій

Unity developer

Considering positions:
Unity developer, Разработчик мобильных приложений, Full stack програміст, Game developer, .Net-програміст, C# програміст
Age:
30 years
City of residence:
Kyiv
Ready to work:
Remote

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Unity Developer

Chebanov Andriy
Hi, my name is Andriy, I'm a Unity Developer. I am looking for a
company that can provide me with professional experience. I
have 2 years of experience in game development, primarily using
Unity and C#. I'm passionate about both AAA and casual video
games, and I constantly explore and try out new releases in the
industry. Creating video games has always been my dream.

Projects
. https://play.google.com/store/apps/details?id=com.Promotich.miaStoriesTogether
[GPGS, CCD, Noti cations, IAP Purchase, Monetization, ADS]
. https://github.com/Silimon4ikGitHub/ZombieShooter
[Unity, C#, TPS Controller, Opsive Controller, Proops, Ragdoll]
. https://github.com/Silimon4ikGitHub/Dice
[Unity, C#, Photon Network, PUN 2, Photon View, Network Menu]
. https://github.com/Silimon4ikGitHub/Pool8
[Unity, C#, Physics 3D, Sound, Slider, Quaternions, Physics Material, Colliders]
. https://github.com/Silimon4ikGitHub/FireMan2D
[Unity, C#, TileMap, UI, Animation, Menu, Scenes, Slider]

Contacts
Phone: [open contact info](look above in the "contact info" section)
Work Experience
Email: [open contact info](look above in the "contact info" section)
Full stack Developer PROMOTICH (https://www.promotich.team)
August 2024 - May 2025

Tech Skills Led the technical development of a mobile game project from concept to release on
Unity Google Play and App Store.
C# Implemented API calls for content delivery and usage.
SOLID
Developed a visual novel engine using a node-based constructor.
UI
Git Implemented game monetization systems: pay-to-play, pay-to-win, and cosmetic
purchases.

Junior Developer Blakbird
Soft Skills
October 2023 - July 2024
English - C1
Integrated Unity Cloud Services.
Italian - B1
Integrated PlayFab Services.
Deutsch - A1
Developed gameplay mechanics for a Team Fight RPG.
Implemented systems for saving, quests, characters, attributes, enemies, game
modes, and more.

Trainee Foxminded
October 2022 - January 2023

studied Unity & C#.
Gained hands-on experience working with real projects.
Learned from senior developer mentors.
Worked under strict deadlines.

Education
FoxMinded school
Unity 3D Mentoring Course
October 2022 - March 2023

Azov Maritime Institute NU ONMA
Navigation - Bachelor
September 2013 - June 2017

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