Artem
Unity 3D разработчик
- City of residence:
- Rivne
- Ready to work:
- Remote
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Artem Vlasiuk
Birthday: 07 April 1999
Email: [
Telegram: @s0metimesidontunderstand
Contact number: [
Github: https://github.com/XiAr322
Work experience
Pixelated Reality
Unity Developer (June 2018 — August 2019)
24Play
Middle Unity Developer (November 2019 — November 2021)
Mystery Tag
Middle Unity Developer (November 2021 — December 2022)
Some old projects from the store
CV 1
Google play
Destroyer!
Destiny Run
Pop It Run
Crowd Run
(also i was making more then 100+ prototypes and 30+ released project, its hard to find all of them
😊)
Education
NATIONAL UNIVERSITY OF WATER
MANAGEMENT AND ENVIRONMENTAL
SCIENCES, COMPUTER SCIENCE
(In Ukraine university, Rivne town)
IT STEP ACADEMY
My responsibilities
DEVELOPMENT AND IMPLEMENTATION MECHANICS FOR
HYPER- CASUAL GAMES
DEVELOPMENT OF CONCEPTS FOR HYPER-CASUAL GAMES
SUPPORT FOR RELEASED PROJECTS
IMPLEMENTATION OF THE VISUAL COMPONENT IN
PROJECTS
CROSS-PLATFORM DEVELOPMENT (WINDOWS,
MACOS, LINUX, WEB, IOS, ANDROID)
Skills
C# my main programming language, I have been writing in it for more than 3 years
I know how to work with UI, effects (particles, trails, Shader Graph)
I like to write extensions, custom tools for the editor: custom inspectors, windows, handles
Is familiar with Addressables
I can work with Zenject
Working with external SDK
Reactive programming (UniRX)
VUFORIA/ARKIT
Solid principles
Game design
I know how to work with Photoshop
CV 2
Know git, gitflow
Write documentations
Code review
Estimations
English - B1, read and watch content in English, easy to understanding but sometimes hard to speak
CV 3
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