Resume from May 23, 2023 File

Ірина

3D artist

Age:
29 years
City of residence:
Sumy
Ready to work:
Dnipro, Kharkiv, Kyiv, Odesa, Other countries, Remote, Sumy

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Iryna Kriventsova
3D Artist

[open contact info](look above in the "contact info" section) [open contact info](look above in the "contact info" section) @Kriventsova_i https://www.artstation.com/kriventsova_i

W ork Experience

3D M odeler
3D miniatures for printing

Oct. 2020 — Nov. 2021

Responsibilities:

I had the opportunity to work on a team that created characters for 3D printing,

which allowed me to enhance my modeling skills and ability to interpret concepts.

During my time there, I also had the chance to assist my colleagues with

improving their modeling abilities.

In that job, I did different tasks depending on what we wanted to achieve:

Retopology of objects;

Modeling a lot of different stylized things like weapons, armor, accessories, clothing base, etc according to the concepts;

Adding details (scratches, chips, damage, texture) to make the model look more artistically expressive;

Checking and preparing the 3D models for printing, ensuring they were free of any errors or issues;

I am not allowed to showcase these works in public, but I have permission to send them to you personally.

Skills:

Sculpting / Modeling / UW Unwrapping / Baking / Texturing / Render

Soft which I use for work:

Zbrush / Maya / Marmoset Toolbag / Substance Painter

C ourses

XYZ "STYL" C reating stylized characters in 3D
vv
L i

2021

Sculpting a character with weapon, armor, and clothes in Zbrush

Retopology in Maya

UV unwrapping in Maya

Bake in Marmoset Toolbag

Texturing in Substance Painter

Rendering in Marmoset Toolbag

M aya for Beginners: Complete Guide to 3D Animation in Maya
vv
L i

2019

Online course "Maya for Beginners: Complete Guide to 3D Animation in Maya" by Lucas Ridley.

What I was learning in this course:
Getting started with Maya and understanding the interface;

Modeling my own objects and scenes;

Shading my objects;

Creating proper UVs;

Texturing objects;

Lighting scene and creating shadows;

Rendering project;

C haracter Modeling & Texturing For Game — Complete Pipeline
vv
L i

2019

Online course by Nalini Kanta Jena.

The course include 13 modules, the main goals are:
Character Modeling & Sculpting in Zbrush

Retopology in Maya, Topogun & Zbrush

UV Unwrapping in Maya

Baking Maps in Substance painter

Texturing in Substance painter

Rendering in Substance Painter

L anguages

E nglish — Intermediate
Ukranian — Native
Russian — Fluent

H obbies

Playing computer games

Gardening

Shoot and edit videos

Playing the piano or ukulele (I have a music education)

E ducation

Kharki v State Academy of Culture
Cinema, Television — TV director
Kharkiv, 2017

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