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Ярослав

Unity Developer

Рассматривает должности:
Unity Developer, Разработчик игр, Разработчик мобильных приложений
Возраст:
24 года
Город проживания:
Львов
Готов работать:
Удаленно

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Yaroslav Yatskiv
Unity Developer
Programming Languages / Technologies: Unity, C#, .NET
Networking: Photon, Netcode for GameObjects,,.NET
Platforms:
Mobile (iOS/Android), PC (Windows, Mac), WebGL, VR (Oculus Quest), AR (AR Foundation, Vuforia)

PROFILE:
Experienced Unity Developer with a strong background in iOS, Android, and WebGL development ,
including AI-powered applications and game optimization. Passionate about creating engaging user
experiences and delivering high-performance solutions. Expertise in C#, .NET, Unity Engine, and SDK
integrations, with a focus on multiplayer and single-player game development, game porting to WebGL
(including for Telegram), and monetization strategies

EXPERIENCE:
Freelance
Unity Developer | Sep 2024 – Present
● Ported the classic 1993 Doom game to Telegram as a WebGL-based game.
● Adapted the game 'Survival' for the Telegram platform, ensuring smooth performance and
compatibility.
● Developed a full-cycle game from scratch, creating a modern reimagining of the classic Battle
City game for WebGL

TAB Apps
Unity Developer
Project: Diva AI | Jan 2024 – Sep 2024
● Led the full-cycle development of an AI-powered dating application, handling everything from
architecture design to deployment, using GPT API, Firebase, and Facebook API.
● Designed and implemented A/B testing strategies to enhance user retention and engagement,
ensuring data-driven improvements.
● Integrated Adapty, AppsFlyer, Facebook API, and other analytics tools to track user behavior and
optimize app performance.
● Configured and managed security measures, including Firebase App Check & Firebase Functions,
ensuring robust data protection.

Heavyart,
Unity Debeloper | Feb 2022 – Jan 2024
● Developed and integrated character abilities in a MOBA game, optimizing performance and
implementing advanced mechanics using Facebook API and Firebase.
● Created a VR game library, worked with video playback, and implemented AI for bots, ensuring
seamless interactions and responsiveness.
● Ported a project to WebGL, designed touch controls, and migrated tools to a new platform while
integrating backend database solutions to support persistent player data
Argentics.IO,
Unity Developer | Sep 2021 – Feb 2022

● Developed user interfaces from scratch, handling the full UI/UX pipeline, including UI logic,
animations, and interactive elements.

● Integrated Cinemachine for dynamic camera systems, ensuring smooth and adaptive camera
behavior.
● Worked with character animation systems, developed AI-driven bots, and integrated sound
effects for an immersive player experience.

Freelance
Unity Developer | Feb 2021 – Sep 2021
Took full ownership of frontend development, building responsive UI menus, HUDs, and transitions
● Developed a runner mobile game with procedural level generation, ensuring dynamic and
engaging gameplay.
● Created a grid system for building placement and designed mini-games to enhance user
interaction.
● Developed character skill trees and optimized AI performance for improved gameplay balance.
● Integrated Firebase Analytics to track player behavior and improve engagement strategies.
● Handled the entire UI/UX design and implementation, including animations and interactive
elements.

EDUCATION:
Ukrainian National Forestry University
Bachelor’s Degree in Software Engineering (2020 – 2022)
Lviv Polytechnic National University
Bachelor’s Degree in Public Administration (2020 – 2023)

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