- Файл
Михайло
3D-Artist
- Возраст:
- 21 год
- Город проживания:
- Александрия
- Готов работать:
- Удаленно
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3D ARTIST
CONTACT PROFILE
3D Artist with solid experience in product modeling for e-commerce, AR, and marketing.
[
applications. Familiar with real-time asset production and game art pipelines, actively
[
creation: modeling, UVs, baking, texturing, and preparation for rendering or real-time
use.
[
/mkrasnopiorov/
WORK EXPERIENCE
PORTFOLIO ArchiCGI Sep 2024 - May 2025
3D Artist (Full-Time)
https://www.artstation.com Responsible for modeling a wide range of furniture and various consumer
/benderrodriguez4 products for e-commerce platforms.
Full asset production: modeling, UV mapping, baking, and texturing for
https://www.behance.net/m photorealistic rendering.
Focused on creating high-quality models suitable for catalogs, promotional
ichaelkrasnop/projects materials, and online stores.
Maintained close communication with project managers and rendering teams to
ensure assets meet all technical and artistic requirements.
SKILLS Agency Amazon Feb 2024 – Sep 2024
3D Artist (Full-Time)
Blender
Developed 3D models and rendered assets for beauty products listed on
3Ds Max Amazon.
Created marketing materials including infographics, A+ content, and product
Zbrush animations using Blender and After Effects.
Ensured product visual consistency and high-quality standards across all
Substance Painter
content types.
Substance Sampler Worked closely with the design and marketing teams to produce effective and
attractive visual content under tight deadlines.
Marmoset Toolbag
F20.studio Nov 2023 – Feb 2024
Marvelous designer 3D Artist (Part-Time)
Topogun Produced detailed 3D models of fashion products for Farfetch e-commerce
platform.
Headus UVLayout Delivered high-quality assets with proper topology and PBR textures ready for
Chaos Corona Render rendering and online presentation.
Collaborated with art directors to meet brand and platform guidelines.
Adobe Photoshop
7er Studio Sep 2022 – Nov 2023
Adobe After Effects 3D Artist (Part-Time)
Created environment props and set dressing assets for diverse locations in a
mobile racing game using AAA production pipeline.
LANGUAGES Full-cycle asset creation: modeling, UV unwrapping, texturing, and engine-
ready preparation.
Ukrainian (Fluent) Optimized models for mobile platforms while maintaining high visual quality
English (Intermediate) and performance.
EDUCATION
Kharkiv National University of Radioelectronics 2021 - 2025
Automation and computerized technologies
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