Катерина
Project-менеджер, Game Producer (Gamedev)
Контактная информация
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Опыт работы
Project Manager, Game designer
с 05.2019 по 08.2020
(1 год 4 месяца)
cookies.games, Дистанційно (IT)
- Full-cycle project management from idea to successful publishing (kids mobile games, words games, F2P match 3 game)
- Project management (Create, control, monitor, maintain, etc.) for Android game
- Game design creation, level design, adjusting the balance of game difficulty, the gaming of learning processes;
- Coordination and Monitoring team work
- Report of project status, issues, tasks, conflicts and risks
- IT Recruitment for project
- Description of the game mechanics
- Monetizing, chips, boost and stocks development for F2P games
- Game analytics
Game Producer
с 06.2012 по наст. время
(13 лет 7 месяцев)
Playzzy Games, Дніпро (IT)
• Full-cycle project management from idea to successful publishing
• Product and Project management (Create, control, monitor, maintain, etc.) for PC/iOS/Android game
• Creation and refinement of Project and Release plans
• Communication with customers (Freelancers, Product Owners, Stakeholders)
• Coordination and Monitoring team work
• Recognition, analysis, assignment, delegation, tracking and resolution of project issues
• Report of project status, issues, tasks, conflicts and risks on a periodical basis to all stakeholders: management, customer, project’s team, etc.
• People management of 10+ people
• IT Recruitment (employees searching, department structure and motivation formation)
• Search and selection of candidates in the fields of computer graphics, design, game programming, game-design, etc.
• Conduction of interviews
• Interacting with external studios and outsourcers
• Creation GDD, game concepts, pitches, user interfaces, implementing game features, balancing, level design, localization, porting, bug-fixing, supporting the game after release, planning updates, deal with customers feedbacks and shape solutions/ideas to improve a released game
• Creating technical design specifications for the VFX animators, 2D artists, 3D modelers and programmers
• Description of the game and app mechanics
• Monetizing, chips, boost and stocks development for F2P games
• Analysis of the PC and free-to-play markets, both web-based and on smartphones
Project manager, Game Producer
с 10.2007 по наст. время
(18 лет 3 месяца)
Freelance, Дистанційно (IT)
Full-cycle project management from idea to successful publishing
• Product and Project management (Create, control, monitor, maintain, etc.) for PC/iOS/Android game
• Creation and refinement of Project and Release plans
• Communication with customers (Freelancers, Product Owners, Stakeholders)
• Coordination and Monitoring team work
• Recognition, analysis, assignment, delegation, tracking and resolution of project issues
• Report of project status, issues, tasks, conflicts and risks on a periodical basis to all stakeholders: management, customer, project’s team, etc.
• People management of 10+ people
• IT Recruitment (employees searching, department structure and motivation formation)
• Search and selection of candidates in the fields of computer graphics, design, game programming, game-design, etc.
• Conduction of interviews
• Interacting with external studios and outsourcers
• Creation GDD, game concepts, pitches, user interfaces, implementing game features, balancing, level design, localization, porting, bug-fixing, supporting the game after release, planning updates, deal with customers feedbacks and shape solutions/ideas to improve a released game
• Creating technical design specifications for the VFX animators, 2D artists, 3D modelers and programmers
• Description of the game and app mechanics
• Monetizing, chips, boost and stocks development for F2P games
• Analysis of the PC and free-to-play markets, both web-based and on smartphones
Образование
Prydniprovs'ka State Academy of Civil Engineering and Architecture
Automatic Control Technologies and Computer Integrated Systems, Днепр
Высшее, с 2001 по 2006 (5 лет)
Дополнительное образование и сертификаты
Професійна орієнтація. Кар'єра. Підприємництво. USAID
3 міс.
Знания и навыки
- Agile
- IT project management
- Project management (production)
- Game design
- Copywriting (mobile games)
- Blockchain
- Cryptotrading
- Управління ІТ-проєктами
- Управлінські навички
- Scrum
- Уміння аналізувати
- Google Analytics
- Trello
- Відповідальність
Знание языков
- Украинский — свободно
- Английский — продвинутый
Дополнительная информация
I'm an experienced Game Producer, Project Manager, and Game Designer with over 17 years in PC and mobile game development since 2007. Specializing in casual games (HOPA, match 3, point & click, time management, hyper-casual, F2P, etc.), I've successfully led 30+ game projects as a Game Designer/Project Manager.
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