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Дарія

3D artist

Возраст:
24 года
Город:
Львов

Контактная информация

Соискатель указал эл. почту и LinkedIn.

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DARIIA LIEDENKO
3D ARTIST
[открыть контакты](см. выше в блоке «контактная информация») [открыть контакты](см. выше в блоке «контактная информация») dariia-liedenko Ukraine, Lviv

Portfolio

SUMMARY
3D artist with good modeling, UV mapping, baking, texturing (hand paint & PBR), rigging, skinning,
animating and rendering skills. Have strong soft skills, such as affability, creativity, responsibility, capability
to find information and structure it.

TECHNICAL SKILLS
• Searching for references and composing them • Sculpring (Blender, ZBrush)
(PureRef) • Uploading models and textures into Unreal
• Modeling | Shading (Blender) Engine and Unity
• Animating (Blender, Unreal Engine) • Painting (SAI, Photoshop)
• UV Mapping (RizomUV, Blender) • Hand painting textures (3DCoat, SAI, Substance
• Baking (Marmoset, Substance Painter) Painter, Photoshop)
• Setting the scene | Rendering (Marmoset, Blender, • Creating plants and trees (Blender, ZBrush, Speed
Unreal Engine) Tree)
• Texturing (Substance Painter, 3D Coat, Blender)

PROFESSIONAL EXPERIENCE
• 3D Product Visualizer October 2023

Project - modeling from blueprint, procedural texturing, scene setup, animating and rendering video for a
premium liquor store
Tools & Technologies: Blender

June-July 2024
• 3D Artist intern at tskt
Project - worked in a small team to create VR Assistant
My responsibilities:
 Creation of morphs;
 Environment objects creation and optimization;
 Baking and texturing;
 Metahuman creation;
 Working with Sequencer;
 Metahuman control-rig;
 Animation Baking (Unreal Engine);
 Importing and exporting Metahuman from 3D
package (Blender);
 Skin and weight bake, attaching Metahuman to Mixamo skeleton;
 Baking textures in Unreal Engine.
 Import and export from Unreal Engine and Unity;
 Using Salsa Plugin to create speech animation;
 Working with lighting, materials and etc. to set up scenes.

Tools & Technologies: Blender, Metahuman, Substance Painter, Mixamo, Unreal Engine and Unity (Salsa
Plugin).

• 3D Artist in JustCreate August-December 2024

Project - create 3D assets in Low Poly and Stylized art style
My responsibilities:
 Create low poly game ready assets.
 Prepare and export 3D models as FBX files;
 Create plants, handpaint them, prepare them for Grass Wind Animation in Unreal Engine.
Link to example my work (from open data)
Tools & Technologies: Blender, Marmoset, ZBrush, Substance Painter, RizomUV, Unreal Engine

EDUCATION
Novakivsky Art School 2008-2014
Fine Art
Ivan Franko National University of Lviv 2018-2022
Journalism Major
Junior Bachelor’s Degree

Course "Blender" by SKVOT 2023
Course "Substance Painter to Unreal 2024
Engine 5 Masterclass" by 3D Tudor

LANGUAGES
English Upper-Intermediate+

Ukrainian Native

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