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QA-інженер
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QA Manual Engineer
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Summary
QA is my favorite part of the job, so after working as a Unity developer on Android and IOS
platforms, I now want to progress as a QA engineer. Have experience with social, casual,
and hyper casual games. I know how to create test documentation (test cases, checklists,
reports, bug reports). Can debug code right inside Unity. Have experience releasing
applications on Google Play and implementing in-app purchases. I also have experience
with back-end and good knowledge of REST API. Familiarity with JSON/XML. Strong
attention to detail and a highly collaborative attitude.
Skills
Languages C#
Frameworks Unity3D, REST API, JSON, Microsoft SQL Server, Postgres
Tools Git, Jira, Microsoft Visual Studio, JetBrains Rider
Experience
Self-employed (Freelance) Remote
Software Game Developer 03.2024 — 01.2026
● Develop games from concept to publication on Play Market
● Сover the full cycle of design, programming, and testing.
● Create and maintain technical documentation for clarity and ease in the development
process.
● Integrate third-party modules (Firebase, Unity Ads, DoTween) to enhance
functionality and improve application quality.
● Enhance existing projects by optimizing performance for improved efficiency and
user experience.
● Implemenеte new features and enhancements in existing projects to expand
functionality and improve user experience.
Health care 09.2022 — 03.2024
8allocate Remote
Software Game Developer 06.2022 — 09.2022
● Wrote automated unit tests
● Wrote technical documentation.
● Implemented adaptive UI and animations.
Technologies: Unity3D, C#, Zenject, Unity UI
N-iX Game & VR Studio Remote
Software Game Developer 04.2021 — 01.2022
● Optimized previous code using a modular system and separated part of the logic to
the backend, making other programmers’ and QA’s work easier.
● Implemented adaptive UI and animations for a better user experience.
● Сlosely cooperated with other departments. Especially put attention to designers'
wishes and our possibilities that decrease some tasks' estimates by more than 40%.
● Wrote technical documentation that made new people onboarding for the project
easier.
● Successfully prepared the game for the Apple Arcade’s requirements.
Technologies: Unity3D, Unity UI, DoTween, C#, .NET, XCode, iOS, MacOS, tvOS
ViraGames Remote
Software Game Developer 09.2020 — 12.2020
● Prototyped hyper casual mobile games for the Android and IOS platforms.
● Developed various game mechanics.
● Created visual effects.
● Released applications on Google Play
Technologies: Unity3D, Unity UI, C#, .NET, Unity Social API, Unity in-app purchasing,
Facebook Unity SDK, Unity Visual Effect Graphs, Unity Shader Graph
Murka Games Kharkiv, Ukraine
Software Game Developer 03.2020 — 08.2020
● Developed slot based on inside casino engine.
● Researched game mechanics estimates.
● Wrote technical documentation.
● Implemented adaptive UI and animations.
Technologies: Unity3D, C#, Unity UI, Unity Animator, REST API
Medved Studio Remote
Software Backend Developer 05.2019 — 11.2019
● Designed and developed code for interactions with databases.
● Designed and implemented server API.
● Wrote automated unit tests.
Technologies: C#, .NET, ASP.Net Core, .NET Core, Entity Framework, Microsoft SQL
Server, Postgres, Mongo
Tsartech Remote
Unity Developer 06.2018 — 11.2018
● Fixed bugs during the base architecture were updated.
● Implemented UI design.
● Created visual effects that combined UI and 3D game mechanics.
Technologies: Unity3D, Unity UI, C#, .NET, OOP, SOLID, Manual testing, Git, Jira
Self-employed (Multiple Contracts) Remote
Unity Developer 01.2018 — 05.2018
● Interacted regularly with customers to field queries and questions.
● Designed and developed all game architecture.
● Integrated third-party modules.
Technologies: Unity3D, C#, .NET, Unity UI, Unity Social API, Unity IAP
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