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Unity Developer
- Город:
- Киев
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Oleg Pylypchuk
Unity Developer
Personal Info Summary
[открыть контакты ](см. выше в блоке «контактная информация») Unity developer with over 2 years of experience in creating mobile
games. Pro cient in Unity and C#, with expertise in SDK integration,
[открыть контакты ](см. выше в блоке «контактная информация»)
optimizing projects for mobile platforms, developing UI/UX, and
working with physics, animations, and other gameplay mechanics.
Skills Results-driven with strong problem-solving skills.
Unity Engine
Work Experience
C#
Mobile Unity Developer, Audety
UI/UX January 2024 - March 2024
SDK Integration Developed mobile games for Android and iOS targeting a broad
audience with a minimal age rating. Worked with company
DOTween frameworks, collaborated closely with designers, conducted testing,
Zenject and published games on various platforms.
IOS Unity Developer, SoftTeam
Figma
April 2024 - November 2024
Midjourney Developed games for iOS, using Figma for UI design and MidJourney
for generating graphic content. Integrated third-party SDKs, focused
on performance optimization, and implemented code obfuscation to
protect projects.
Unity Developer
Personal Info Summary
[
games. Pro cient in Unity and C#, with expertise in SDK integration,
[
optimizing projects for mobile platforms, developing UI/UX, and
working with physics, animations, and other gameplay mechanics.
Skills Results-driven with strong problem-solving skills.
Unity Engine
Work Experience
C#
Mobile Unity Developer, Audety
UI/UX January 2024 - March 2024
SDK Integration Developed mobile games for Android and iOS targeting a broad
audience with a minimal age rating. Worked with company
DOTween frameworks, collaborated closely with designers, conducted testing,
Zenject and published games on various platforms.
IOS Unity Developer, SoftTeam
Figma
April 2024 - November 2024
Midjourney Developed games for iOS, using Figma for UI design and MidJourney
for generating graphic content. Integrated third-party SDKs, focused
on performance optimization, and implemented code obfuscation to
protect projects.
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