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Game, Level-дизайнер

Рассматривает должности: Game, Level-дизайнер, Продукт-менеджер
Возраст: 32 года
Город проживания: Киев
Готов работать: Киев, Удаленно
Рассматривает должности:
Game, Level-дизайнер, Продукт-менеджер
Возраст:
32 года
Город проживания:
Киев
Готов работать:
Киев, Удаленно

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Renald Gazar
Date of birth: April 29, 1993 (32 years)
City: Kiev
Phone: [открыть контакты](см. выше в блоке «контактная информация»)
Email: [открыть контакты](см. выше в блоке «контактная информация»)

Additional Information​
Place of birth: Ukraine, Kyiv
Address: Kyiv, Solomenskiy district. Chokolovsky Blvd. 42а
Profession: Game Designer, Level Designer
Goal: ​
​ To improve game design and development skills during the development of new or existing
game projects, and to expand the boundaries of knowledge and capabilities in the gaming
industry. I want to work with my beloved titles and companies. Dream goal - my own game!
Business qualities: ​
​ High responsibility, discipline, communication skills, stress tolerance, diligence, punctuality,
initiative, ability to work in a team and independently (with minimal supervision), dedication to
work, and the ability to create a positive mood in the team.
Personal qualities:​
​ Sociability, responsibility, resistance to stress, perseverance, intelligence, compassion,
kindness, and a good imagination. I don’t have any bad habits.
PC knowledge:​
​ Confident user. Can quickly learn new programs. Basic knowledge of programming
languages (C++, C #), experience working with LUA, Unity, and Unreal. Working with different
photo, video, and audio editors (Adobe After Effects, Adobe Photoshop, Sony Vegas, Audacity)
at a basic level. As a level designer, I have a big experience working with Unity 2D and now
learn how to work with Unity 3D and Unreal

Languages:
Ukrainian - native​
​ English - upper intermediate
Russian - native

Experience:​

​ My portfolio
From April 2023 till now
​ Working on my business projects
●​ Started my own recording studio, “3Mbeat Records”
●​ Gather a team of 10 people to create my own game project, “Jester Gesture”
From November 2019 to April 2023​
Team Lead Level Designer in "Room8 Studio". Coordination of the work of the team of level
designers, consisting of eight people
●​ Creating a pipeline for a level designer
●​ Conversations with new or exciting clients about their projects
●​ Helping with estimation for a different project (casual, mid-core, etc.)
●​ Educational work with a team

From October 2018 to November 2019​
Level designer at "Room8 Studio". Make level design for:
●​ Meow Match
●​ Angry Birds Dream Blast
●​ Cat Force
●​ Small Town Murders
●​ Candy Crush Soda Saga

From April 2017 to June 2018​
Level designer at "WhaleApp LTD". Make level design for:
●​ Rancho Blast

From June 2016 to April 2017​
Game and level designer at "Deyteris Games". Writing concepts and GDD for casual games. I
figured out how the new game engine works and made the game "Griddlers Victorian Picnic"
with it. Make level design for:
●​ ZODIAC GRIDDLERS
●​ TALE OF MYSTERIOUS CREATURES
●​ THE ROARING TWENTIES
●​ 12 LABORS OF HERCULES
●​ TROPICAL DELIGHT

From April 2015 to June 2016​
Game designer at "ERS Games Studios". Engaged in writing concepts and GDD for the HOPA
games genre. Gave the task and monitored the quality of its performance. I worked on the
following projects:
●​ Spirits of Mystery: Chains of Promise
●​ Haunted Legends: The Secret of Life
●​ Grim Facade: Monster in Disguise
●​ Spirits of Mystery: Illusions

From September 2014 to April 2015
Administrator in the quest room "Lockdown". Engaged in inventing scenarios and quests for
rooms, and tested them before releasing them to the public. Keep discipline in the workplace.

Education:
2010 yr. – 2015 yr.
The National Technical University of Ukraine "Kyiv Polytechnic Institute. Faculty of
Informatics and Computer Science. Department of Technical Cybernetics.
2000 yr. – 2010 yr.
Grammar school "Millennium" with an emphasis on English.

About myself:​
I love computer games, a gamer with experience. Play and pass a large number of games of
different genres. I have participated in the CBT and OBT of many MMORPGs (“Lineage 2”,
“Aion”, “ArchAge”, “Terra”, “Blade and Soul”). I know almost all the latest trends and
innovations in the gaming industry.
I am a creative person. I have lots of ideas. From 2010 to 2018, I was a writer and director of the
theater group «Coswave». I write scripts by myself and organize, and set stage performances.
Since 2018, I have been part of the “Comic Con Ukraine” organization team. Manage cosplay
show at the biggest Ukrainian geek event. ​

Currently, start with my friend own recording studio where we try to help young Ukrainian
music stars. Besides that, I'm trying to set up a game vlog from the perspective of a game and
level designer. And start creating my own game!
Besides all of this, I am a very cheerful man. Do not have bad habits to maintain a healthy
lifestyle (playing volleyball and basketball). I find joy in playing bass guitar, creating
photoshoots, watching films, and traveling.

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