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3D artist
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Basarab [
3D Artist
Behance
Kyiv, Ukraine
ArtStation
Telegram
TOOLS PROFILE
Blender
As a 3D Artist, I love crafting engaging characters and unique
Adobe Substance 3D objects that resonate with audiences. My expertise spans 2D
Painter character design, 3D modeling, and concept art. What drives me
Unreal Engine 5 most is the challenge of combining aesthetics and functionality to
develop objects and characters that fit seamlessly into their worlds.
Adobe Photoshop Whether it's designing iconic heroes or expressive NPCs, I’m
Adobe Illustrator committed to delivering work that captivates and inspires.
Procreate
PROJECT EXPERIENCE
HARD SKILLS
3D Café Building
2D Character Design & 3D Café Building – Fictional City Animation 2024
Digital Drawing Designed a 3D café building set in a fictional city for an animated
3D Modeling (hard surface project. I managed the entire creation process, including topology
& props) optimization, material creation, lighting setup, rendering, and
animation. The final result was a detailed and visually appealing
Concept Art for Characters asset that seamlessly fit into the animation’s environment,
& Environments enhancing the storytelling and overall visual quality.
UV Mapping & PBR
Texturing Military Wood Trunk
Lighting, Rendering & Military Wood Trunk – Game-Ready Asset 2025
Compositing The Military Wood Trunk is a realistic 3D asset designed for military
Sculpting (basic level and survival-themed games. Modeled in Blender with optimized
topology, it features high-quality textures created in Substance 3D
Color Theory & Visual Painter.
Storytelling Using a PBR workflow, the trunk includes detailed wood grain, worn
Anatomy & Perspective for metal reinforcements, and subtle weathering. Baked maps in
Characters Marmoset Toolbag ensure seamless texturing and compatibility
with Unreal Engine and Unity.
This asset is optimized for real-time rendering, making it suitable
LANGUAGES for both AAA and indie projects.
E D U C AT I O N
Ukrainian - Native
English - Intermediate
ArtCraft CG School
ArtCraft CG School
2D Character Design
Digital Drawing
May 2024 - October 2024 January 2024 - April 2024
ArtCraft CG School
ArtCraft CG School
3D Basic Art
3D Game Environment bootcamp
August 2024 - November 2024 Beginning February 2025 - ...
Kyiv National University of Technologies and Design
Bachelor of Arts (BA), Graphic Design
Expected Graduation: June 2026
P R O F I L E
D m y t r o
As a 3D Artist, I love crafting engaging characters and unique
Basarab objects that resonate with audiences. My expertise spans 2D
character design, 3D modeling, and concept art. What drives me
3D Artist most is the challenge of combining aesthetics and functionality to
develop objects and characters that fit seamlessly into their worlds.
Kyiv, Ukraine
Whether it's designing iconic heroes or expressive NPCs, I’m
committed to delivering work that captivates and inspires.
T O O L S P R O J E C T E X P E R I E N C E
Blender 3D Café Building
Adobe Substance 3D 3D Café Building – Fictional City Animation 2024
Painter
Designed a 3D café building set in a fictional city for an animated
Unreal Engine 5 project. I managed the entire creation process, including topology
optimization, material creation, lighting setup, rendering, and
Adobe Photoshop
animation. The final result was a detailed and visually appealing
Adobe Illustrator asset that seamlessly fit into the animation’s environment,
enhancing the storytelling and overall visual quality.
Procreate
Military Wood Trunk
H A R D S K I L L S Military Wood Trunk – Game-Ready Asset 2025
The Military Wood Trunk is a realistic 3D asset designed for military
and survival-themed games. Modeled in Blender with optimized
2D Character Design &
topology, it features high-quality textures created in Substance 3D
Digital Drawing
Painter.
3D Modeling (hard surface Using a PBR workflow, the trunk includes detailed wood grain, worn
& props) metal reinforcements, and subtle weathering. Baked maps in
Marmoset Toolbag ensure seamless texturing and compatibility
Concept Art for Characters
with Unreal Engine and Unity.
& Environments
This asset is optimized for real-time rendering, making it suitable
UV Mapping & PBR for both AAA and indie projects.
Texturing
Lighting, Rendering & E D U C AT I O N
Compositing
Sculpting (basic level
ArtCraft CG School
ArtCraft CG School
Color Theory & Visual
Digital Drawing
3D Basic Art
Storytelling
January 2024 - April 2024
August 2024 - November 2024
Anatomy & Perspective for
Characters
ArtCraft CG School
ArtCraft CG School
L A N G U A G E S 3D Game Environment bootcamp
2D Character Design
Beginning February 2025 - ...
May 2024 - October 2024
Ukrainian - Native
English - Intermediate
Kyiv National University of Technologies and Design
Bachelor of Arts (BA), Graphic Design
Expected Graduation: June 2026
F
I GG
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