- Файл
Ірина
3D-, Motion-дизайнер
- Возраст:
- 36 лет
- Город:
- Киев
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3D/2D Designer | Unity Generalist
| VR/AR & AI-Assisted Workflows
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behance.net/Iryna_Kozachenko
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@iryna_kozachenko
Multidisciplinary 3D designer with 7+ years of experience in game development, immersive content, and
digital advertising. Specialized in low-poly modeling, stylized assets, VR/AR scene setup in Unity, and AI-
assisted workflows (Midjourney, RunwayML). Blending creative storytelling with optimized asset
production.
WORK EXPERIENCE
3D and UI Artist, Fozeus 11/2022 – 09/2024
Created stylized 3D models and NFT assets using Blender.
Designed UI for blockchain-based platforms and mobile games.
Used AI tools (Midjourney) for concept development and visual enhancement.
Level Designer, ARVI Lab
Designed and implemented VR puzzle environments in Unity. 08/2021 – 02/2022
Handled lighting, gameplay layout, and performance optimization.
3D & 2D Generalist, Supersonic Studios
Built playable ads, stylized icons, and environments for hyper-casual games. 07/2020 – 08/2021
Modeled, animated, and integrated assets in Unity.
Marketing Designer (Contract), Two Dots
04/2020 – 05/2020
Produced motion ads for mobile games combining 2D/3D elements.
Art Director, Bart&Fink
Led art direction for commercial videos: storyboards, lookdev, postproduction 03/2016 – 04/2020
supervision.
TOOLS & SKILLS
3D & Game Design: Blender, Clo 3D, Substance Painter, Zbrush
Game Engines: Unity (VR/AR optimization, scene setup, asset integration)
Motion & Visual: After Effects, Photoshop, Illustrator, Premiere Pro
Web & UI: Figma
AI Tools: Midjourney, Runway ML, Prompt Engineering
Other: Hand-drawn Illustration, Team Management, Agile Workflows
EDUCATION
Master’s Degree in Environmental Design, 2008 – 2013
Kyiv National University of Culture and Arts
Specialist in Industrial Design, Zhytomyr Technological College 2004 – 2008
ADDITIONAL COURSES:
PBR Texturing, Autodesk ATC 2017
ZBrush for Character Design 2015
LANGUAGES
English (B2 / Upper-Intermediate)
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