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MAKSYM BEZGHUBENKO EDUCATION
3D Artist
Master degree program subject area: Economics.,
Volodymyr Dahl East Ukrainian National University
01.2017 – 05.2019 | Severodonetsk, Ukraine

Master degree, program subject area Equipment of chemical
production and building material plants, professional
qualification: machine Engineer; Research engineer.,
Volodymyr Dahl East Ukrainian National University
09.2015 – 05.2017 | Severodonetsk, Ukraine

[открыть контакты](см. выше в блоке «контактная информация») Qualification of Bachelor in Machine Engineering,
Volodymyr Dahl East Ukrainian National University
[открыть контакты](см. выше в блоке «контактная информация») Norge, Hamar 09.2011 – 05.2015 | Severodonetsk, Ukraine
14.02.1993 Ukrainian

Сategory B
PROFESSIONAL EXPERIENCE
[открыть контакты](см. выше в блоке «контактная информация»)
3D Artist, Perfectly Paranormal AS
bezghubenko-561470275/
2023 – 2024 | Hamar, Norway
Creating 3D models of environments and props for the game The Holy
Gosh Darn, including texturing and UV mapping/unwrapping, while
collaborating with the team to ensure smooth production and quality
LANGUAGES
execution.
Ukrainian (Native C2) | English (Pre-
Graphic Designer, Advertising agency "Hype"
Intermediate A2) | Norsk (Beginner A1) 2019 – 2022 | Severodonetsk, Ukraine
Creation of logos and corporate style, creation of design layouts for
placement on city lights, creation of informative booklets, design of
SKILLS printing production.

Adobe Photoshop Graphic Designer, Сafe chain "COFFEE PANDA"
2017 – 2022 | Severodonetsk, Ukraina
Adobe illustrator
Menu design, printing production, packaging design, design of coffee
Blender cups, creation of advertising posters, card booklets, design for Instagram
posts.
Substance 3D-painter
Adobe InDesign Creative director. Graphic Designer, Quest room "Izolyatsia"
2016 – 2022 | Severodonetsk, Ukraina
Microsoft Office / Windows /Mac Creation of a scenario for quest rooms. Development of layouts for
printing products, creation of design layouts for prompts in the quest
Figma room

INTERESTS PROJECTS
I have always been a creative person. I like to Link to my portfolio:
create new ideas and bring them to life. My https://drive.google.com/file/d/1JRCImjp18tJ44UysSg8LqHpEfhgX
wFMo/view
strength is the ability to look at the task in a
non standard way, as well as to solve it https://www.artstation.com/maksymbezghubenko
effectively and creatively.Therefore, I have a lot
of experience in graphic design, in various Each project demonstrates my ability to create everything from
detailed props and environments to product models and visual
areas of its application. I also like to develop
styles – with professional texturing and lighting. The portfolio
and not stand still. So at the moment I'm highlights my focus on both aesthetics and technical precision,
learning 3D modeling software. and includes models optimized for use in Unity. I invite you to
explore my work and hope it gives a clear picture of what I can
contribute as a creative and solution-oriented 3D artist.

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