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C# Developer
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Developer
S u m m a r y
[
Experienced Unity developer with 6+ years of expertise in real-time [
systems, multiplayer architecture, and simulation development. Proven (whatsapp, viber, etc.)
track record in leading technical teams, designing scalable systems, and
delivering mission-critical applications. Specialized in real-time Industry Knowledge
rendering, networked simulations, and performance optimization for Architecture development
demanding environments.
Data flow design
Project planning
e x p e r i e n c e
Rapid feature prototyping
Lead Unity Developer | FunkyMonkey
Feature testing/Unit-testing
Oct 2022 - Mar 2025 - 3 year, Kyiv
Long term support of IT
Mobile midcore game with extensive server infrastructure and real-time multiplayer
products
I was one of the first members of a newly created team at this Risk management
company. Together with a colleague, I built the entire development Mathematical modelling for
pipeline, transformed company processes, mentored newcomers and IT project managing
introduced new practices for product development including personal
development maps for junior devs and knowledge sharing meetings.
Tools & Technologies
Key Achievements Unity, C#, Docker, HLSL/
Built development pipeline from ground up for newly created team GLSL, ShaderLab, Jira +
of 6+ developer Confluence, Git,
Established coding standards, development pipeline, UX/UI pipeline, BehaviourTrees/GOAP
CI/CD elements, mentored several juniors, participated in
recruitment process, initiated knowledge sharing meetings Other Skills
Participated in service architecture design supporting 1000+ Typescript, MongoDB and
concurrent user other, Proto Buffer, C++,
Implemented custom BT framework and tools for agent simulatio Python, Node.js, PHP,
Delivered post-release support ensuring system reliability and quick Mentoring
fix patches
Languages
Middle Unity Developer | Blackwood
Ukrainian (native)
Feb 2021 - Oct 2022 - 1 year, Kyiv
English (B2 certified)
Mobile RTS multiplayer prototypes spanning hyper-casual to midcore sectors
Working as a part of brilliant team of experienced programmers I had a Social
chance to develop several prototypes for mobile RTS multiplayer game, [
extended multiple logic modules, developed sets of features,
maintained editor tools, designed shaders, worked with external SDK’s.
Key Achievements
Developed 5+ game prototypes with different complexity levels and
target audience
Created custom collision system
Created custom editor tools for designers and game designer
Designed custom shader pipeline supporting both Built-in and URP
renderin
Advanced UI systems with responsive design pattern
Integration with external SDKs for analytics and monetizatio
Performance optimization for mobile platforms (iOS/Android)
Middle Unity Developer | Bimicore
Apr 2018 - Feb 2021 - 3 years, Kyiv
Multi-platform game development across mobile, PC, and AR platforms
As a one of the main programmers, I took part in design and creation of
the several project architectures. I had experience with sprint planning,
task managing etc.
Key Achievements
Managed sprint plannin
Delivered cross-platform solutions supporting mobile, PC, and
augmented realit
Architected complete game projects from concept to production
release
e d u c a t i o n
Master’s degree in Project management of IT projects
Taras Shevchenko National University of Kyiv
2023 - 2025, Kyiv
Bachelor’s degree in Computer science
Taras Shevchenko National University of Kyiv
2018 - 2023, Kyiv
Mathematics and Computer science in-depth study
Gymnasium №28
2007 - 2018, Zaporizhzhia
Reserve officer
MOS 531100: Technical Support of Stationary Automated Control
Systems
Military department of Taras Shevchenko National University of Kyiv
2020 - 2022, Kyiv
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