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Михайло

QA-інженер

Рассматривает должности:
QA-інженер, Project-менеджер, C# Developer
Возраст:
24 года
Город:
Киев

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Michael Maisak

Developer

S u m m a r y
[открыть контакты](см. выше в блоке «контактная информация»)

Experienced Unity developer with 6+ years of expertise in real-time [открыть контакты](см. выше в блоке «контактная информация»)

systems, multiplayer architecture, and simulation development. Proven (whatsapp, viber, etc.)

track record in leading technical teams, designing scalable systems, and
delivering mission-critical applications. Specialized in real-time Industry Knowledge

rendering, networked simulations, and performance optimization for Architecture development

demanding environments.

Data flow design

Project planning

e x p e r i e n c e
Rapid feature prototyping

Lead Unity Developer | FunkyMonkey
Feature testing/Unit-testing

Oct 2022 - Mar 2025 - 3 year, Kyiv
Long term support of IT
Mobile midcore game with extensive server infrastructure and real-time multiplayer
products

I was one of the first members of a newly created team at this Risk management

company. Together with a colleague, I built the entire development Mathematical modelling for
pipeline, transformed company processes, and introduced new practices IT project managing

for product development.

Key Achievements Tools & Technologies

Built development pipeline from ground up for newly created team Unity, C#, Docker, HLSL/
of 6+ developer GLSL, ShaderLab, Jira +
Established coding standards, development pipeline, UX/UI pipeline, Confluence, Git,
CI/CD elements, mentored several juniors, participated in BehaviourTrees/GOAP

recruitment proces
Participated in service architecture design supporting 1000+ Other Skills

concurrent user Typescript, MongoDB and
Implemented real-time multiplayer simulatio other, Proto Buffer, C++,
Implemented custom BT framework and tools for agent simulatio Python, Node.js, PHP

Delivered post-release support ensuring system reliability and quick
fix patches

Languages

Ukrainian (native)

Middle Unity Developer | Blackwood
English (B2 certified)

Feb 2021 - Oct 2022 - 1 year, Kyiv

Mobile RTS multiplayer prototypes spanning hyper-casual to midcore sectors
Social

Working as a part of brilliant team of experienced programmers I had a [открыть контакты](см. выше в блоке «контактная информация»)
chance to develop several prototypes for mobile RTS multiplayer game,
extended multiple logic modules, developed sets of features,
maintained editor tools, designed shaders, worked with external SDK’s.

Key Achievements
Developed 5+ game prototypes with different complexity levels and
target audience
Created custom collision systems optimized for real-time strategy
game
Created custom editor tools for designers and game designer
Designed custom shader pipeline supporting both Built-in and URP
renderin
Advanced UI systems with responsive design pattern
Integration with external SDKs for analytics and monetizatio
Performance optimization for mobile platforms (iOS/Android)

Middle Unity Developer | Bimicore

Apr 2018 - Feb 2021 - 3 years, Kyiv

Multi-platform game development across mobile, PC, and AR platforms

As a one of the main programmers, I took part in design and creation of
the several project architectures. I had experience with sprint planning,
task managing etc.

Key Achievements
Managed sprint plannin
Delivered cross-platform solutions supporting mobile, PC, and
augmented realit
Architected complete game projects from concept to production
release

e d u c a t i o n

Master’s degree in Project management of IT projects

Taras Shevchenko National University of Kyiv

2023 - 2025, Kyiv

Bachelor’s degree in Computer science

Taras Shevchenko National University of Kyiv

2018 - 2023, Kyiv

Mathematics and Computer science in-depth study

Gymnasium №28

2007 - 2018, Zaporizhzhia

Reserve officer

MOS 531100: Technical Support of Stationary Automated Control
Systems

Military department of Taras Shevchenko National University of Kyiv

2020 - 2022, Kyiv

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