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Ivan

Unity developer

Возраст: 20 лет
Город проживания: Львов
Готов работать: Львов, Удаленно
Возраст:
20 лет
Город проживания:
Львов
Готов работать:
Львов, Удаленно

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Ivan Holovchak EDUCATION
Bachelor's Degree in Computer Science,
Unity Developer Lviv Polytechnic National University
09/2022 – Present | Lviv Ukraine
[открыть контакты](см. выше в блоке «контактная информация») Currently studying in the 4th year at the university for


a bachelor's degree in Computer Science (IoT).
[открыть контакты](см. выше в блоке «контактная информация») Lviv, Ukraine
Developed strong programming skills in C#, Java, and


Python with a focus on software development.

SKILLS PROFESSIONAL EXPERIENCE
C#, OOP, SOLID, GoF design patterns Boosta, Unity Developer
Unity assets and plugins: DOTween 10/2025 – 01/2026 | Lviv, Ukraine
animations, VFX, particles, RayFire, Developed mobile applications and games in Unity


PuppetMaster, Navmesh, Shader Graph, Obi based on Figma designs, implementing scalable and
fluid, Obi rope, URP, (DI) Zenject production-ready architecture; delivered fully
Integration publisher SDK to game completed products from concept to store release.
Integrated and configured third-party SDKs, including


Creating C# RESTful API analytics and performance tracking tools, ensuring
Writing game pitch for publisher proper event tracking, metrics collection, and stable
builds.
Multiplayer integration Created generative content for in-app usage and store


(Photon,Steamworks.NET) pages, including dynamic assets and marketing
Unity Cloud integration (Remote Config, CDD, materials optimized for user engagement and
Cloud Save etc.) conversion.
Unity Architecture Sample (GitHub)⁠
Supabase integration (Auth, Database)
Nineva Studios, Unity Developer
10/2024 – 07/2025 | Lviv, Ukraine
LANGUAGES
Developed an Idle RPG mobile game, focusing on UI


English (Upper-Intermediate) elements and their logic, and connected the project to
Unity Cloud.
HOBBIES Built an inventory and character customization


system.
Soccer player Optimized build size using Addressables.


Created a dynamic item injection system using
Participating in game jams


Remote Config, allowing new items to be added
Electronics tinkering (microcontrollers, without requiring users to update the game.
sensors, soldering) Fixed bugs in a dance mobile app (DeerTDance),


including issues with authentication, registration, and
UDEMY COURSES password reset using Azure PlayFab.
Created a Unity package to streamline and accelerate


Learn to make an Awesome initial project setup.
Builder-Defender game in Unity! Configured an SMTP server for email communication.


Designed and implemented puzzle dungeon
The Beginner's Guide to AI - Unity 6


mechanics for a PC game (Dungeon Managers).
Compatible Worked on designing and developing a PC card game


Learn To Create An Online Multiplayer Game for Steam, integrating Steam functionality using
In Unity Facepunch.Steamworks and implementing card
systems.
Videos(link)⁠

Hyper casual game studio, Unity Developer
11/2023 – 07/2024 | Lviv, Ukraine
Worked as a game developer creating mobile games


from concept to final release.
Collaborated with a game designer, using Trello and


Git for project management and version control.
Videos(link)⁠

Ivan Holovchak, [открыть контакты](см. выше в блоке «контактная информация») 1/1

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