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Artist
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2D Artist | Portfolio
Profile
I am a Game Artist with a background in Computer Science and over 10 years of drawing
experience. Skilled in Adobe Photoshop and other major graphic tools, I specialize in casual
game art, creating props, character concepts, costumes, and environment designs. I have
completed professional training in casual game art and gained industry experience
Education Work Experience
Higher educational institution
QS games
“Alfred Nobel University” 2D artist
Computer Science Jun 2025 - Aug 2025
Sep 2020 - May 2024 Contributed to the Coral Isle Mobile project
Computer Systems & Architecture • by creating casual-style props and concept
Foundations of Artificial Intelligence • art
Mobile App Development • Software
Designed playful character concepts and
Architecture & Design
themed costumes for special in-game
Gamestation academy events
Advanced Course in Gaming Casual Adapted 3D models into 2D casual game
Graphics art through illustration and Photoshop
rendering
Aug 2024 - Dec 2024
Developed casual-style environments with
Foundations of casual art style • Concept
diverse atmospheres.
sketching • 3D tools for 2D art • Work with
shape & topology & textures Freelance
Advanced Course "UI in Casual Games" 2D artist/Concept artist
Aug 2024 - Dec 2024 Jun 2019 - Jun 2025
UI kit creation & interface design • Game Collaborated with clients on short-term art
icons & Match-3 field • Event windows & projects.
seasonal window design Created two series of character concepts
for a client’s personal project, focusing on
Skills unique designs and storytelling elements.
Produced custom 2D artwork featuring
2D/3D art existing characters for commissions on
Adobe Photoshop • Adobe Illustrator • freelance platforms like DeviantArt.
Procreate • Clip Studio Paint • Autodesk
Maya • Zbrush • Casual game art • Concept
art
Languages
Other 2 Upper-Intermediate
English • B /
Unity (basic) • Java (basic) • Adobe
Premiere Pro • Adobe After Effects • Figma Ukrainian • Native
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