Владислава
Game designer
- Возраст:
- 22 года
- Город проживания:
- Киев
- Готов работать:
- Удаленно
Контактная информация
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Загруженный файл
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https://github.com/zirapupa • [
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SKILLS
Game Designer
Soft Skills:
a motivated and creative game enthusiast with a technical Detail-oriented approach,
background in Software Engineering and a deep Logical thinking, Creative
understanding of the game product lifecycle from concept to Communication, Fast learner,
release. I am a fast learner and attentive to detail. I strive to Highly adaptable, Open-
apply my development experience and logical thinking to minded, Organized, Self-
motivated, Teamwork
ensure the highest quality gaming experience.
Hard Skills basic
PROJECTS understanding of:
C#, JavaScript, Nest.js,
Catalous 3D Game Node.js, Python, React,
3D action RPG game developed in Unreal Engine 5 in the Souls- TypeScript
like subgenre. The project features a tutorial area, hub location,
Game Engines:
combat levels, and a final boss arena. The gameplay focuses on
Unity, Unreal Engine 5
exploration, atmosphere, and adaptive challenge, supported by
level and quest subsystems built with Blueprint logic. Tools & Plantforms:
Role: Game Designer, Level & Quest System Developer Trello, VisualStudio, VS
Technologies: Unreal Engine 5, Blueprint Visual Scripting Code, Figma, Krita,
PostgreSQL, Swagger,
Reborn From The Bones Cinematic Blender
Cinematic scene created in Unity with a focus on environment
Languages:
building and camera sequencing. The final video was edited with
Ukrainian (Native),
added audio tracks.
English: C1 ( EF SET Certificate)
Role: Level Designer, Video Editor
Technologies: Unity 6, Cinemachine 3, Timeline, Mixamo, EDUCATION
Clipchamp
Workshop 2D Top-down Master’s Degree
Software
2D narrative game developed in Unity with custom event-driven
architecture. Features include branching dialogue system,
Engineering
multiple endings, surface-based audio detection, and 8- Kharkiv National University
of Radio Electronics
directional character controller with animated sprites. 10/2025 – 05/2027
Role: Game Designer, Programmer, Artist
Technologies: Unity, C#, URP, Aseprite
Bachelor’s Degree
Software
Fantasy Castle 3D Environment Engineering
Static fantasy castle environment built in Unity using a pre-made Kharkiv National University
asset pack. Focused on scene composition, asset integration, of Radio Electronics 09/2021
and visual validation. - 07/2025
Role: Level Designer
Technologies: Unity
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