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C++ developer
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@OrestPlay
29/08/2005
OBJECTIVE: To obtain a position of C++ Developer where I may be able to
employ my skills in developing high-performance and low-latency
software.
WORK EXPERIENCE:
December 2024 - С++ programmer in DigitalCloudTechnologies
Developed, maintained, and optimized a suite of over 10 C++ applications for Windows
(UWP/WinUI/WPF). My primary responsibilities focused on network programming,
performance tuning, and systems-level features:
● Network Programming: Responsible for implementing network-centric features. This
includes developing a "split tunneling" function for a VPN Client and extending the
functionality of a Torrent Client by working directly with the libtorrent library.
● Performance & Multimedia: Handled complex bug-fixing and performance tuning for
multimedia applications (e.g., Audio/Video Recorder, Movie Maker). Diagnosed and
resolved audio/video desynchronization issues, leveraging FFMpeg,
MediaFoundation, and DirectX (DXAudio).
● Systems Programming: Developed and maintained system-level components,
including a Windows Shell Extension (resolving file path and integration issues) and
archiver utilities using libarchive.
● General Development: Worked in a mixed-technology environment, interfacing C++
libraries with C# (UWP/WPF) front-ends and contributing to various utilities (Duplicate
Remover, Video Cutter).
PROGRAMMING:
C++, C#, Python
ADDITIONAL:
STL, Boost (Asio), Multithreading, Concurrency, Libtorrent, FFMpeg, MediaFoundation,
DirectX (DXAudio), Libarchive, WinRT, UWP, WinUI, WPF, CMake, TCP/IP (Sockets), Linux
(Personal use)
PROFESSIONAL SKILLS:
● Application programming (C++/C#);
● Network programming (low-level, high-performance);
● Systems programming (Windows Shell, file I/O);
● Performance optimization and debugging complex issues;
● Good understanding of multimedia processing pipelines.
SOFTWARE KNOWLEDGE:
● IDE: MS Visual Studio 2022, CLion, PyCharm;
● Version Control: Git, TFS.
ADDITIONAL EDUCATION:
Modern C++ Concurrency in Depth ( C++17/20)
During this course, I studied the features of the C++ programming language with an
emphasis on multithreading and the memory model. I learned how to create thread-safe data
structures and algorithms, implement them both with and without locks. This included
developing efficient code that utilizes the full power of modern multi-core processors, allowing
for high performance.
C++ Data Structures & Algorithms
A course on basic algorithms and data structures.
Fundamentals of Network Engineering
Understanding the first principles of networking to build low latency and high throughput
backends
LANGUAGES:
● Ukrainian - native;
● Russian - fluent;
● English - intermediate+;
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