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UI/UX-дизайнер
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I create clear and responsive interfaces, taking into account both business and user goals. I have worked on
landing pages, online stores, website redesigns, and visual materials. In team projects, I mostly collaborated
with the CEO, marketers, and developers. I gained my first skills through a pet project, which gave me a solid
foundaRon in UI/UX.
Hard Skills Soft Skills
• Figma: wireframes, prototypes, layouts, • Easily build rapport with clients and
components, variants, variables, design systems (Ant team members
Design), UI kits, responsive design • Organize work independently
• Canva: visual content creation • Quickly learn new skills
• Figma Jam: user flows, brainstorming sessions • Think from the user’s perspecRve
• Photoshop: image editing, graphics preparation • Meet deadlines, deliver tasks on Rme
• UX Writing: creating and editing texts (learning to or earlier
use AI to speed up work) • Detail-oriented
• ClickUp, Zoho: task management, deadlines, • Accept feedback calmly
revisions • Take a creaRve approach to visual
• Telegram, Slack: communication and discussions tasks
Experience:
UI/UX Designer (Pet Project) — ClickOne.shop / Team Challenge (March 2025 – September 2025)
• Designed the landing page and e-commerce templates for a B2B plaBorm.
• Developed page structure, navigaRon, product cards, and created a UI kit.
• Wrote the content strategy.
Achievement: delivered a high-quality and visually appealing design currently used in the project.
Freelance UI/UX Designer (May – June 2025):
• Designed banners for Braventa.Global and a gib cerRficate for MPM Astoria Hotel.
• Followed brand guidelines and markeRng objecRves.
UI/UX Design Assistant (project-based collaboraVon) — DreamDev SoluVons (Oct 2024 – Feb 2025):
• ParRcipated in the redesign of the company’s website, banners and mobile applicaRon.
• Collaborated with developers and marketers.
Achievement: my ideas on structure and visuals were accepted and refined by the lead designer.
Junior UI/UX Designer (April 2024 — June 2024):
Pet project and commercial order for a mobile applica2on
• Developed the visual interface and style for a pet project — an online store.
• Completed the design of a mobile applicaRon (Android).
• Worked independently: from research to handoff.
Achievement: the client approved the designs on the first try; the project was delivered without any design
revisions.
Courses:
Self-EducaRon — UI/UX Design (2022 – present), Udemy — UI/UX Design (2022)English CEFR: A1 (near A2) -
Basic communica2on, understanding of common phrases and everyday expressions.
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