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Резюме от 1 мая 2024 PRO

Alexander

Game, Narrative Designer

Занятость:
Полная занятость, неполная занятость.
Возраст:
30 лет
Город:
Киев

Контактная информация

Соискатель указал эл. почту.

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Опыт работы

Lead Game Designer

с 09.2021 по наст. время (2 года 8 месяцев)
BidOn Games, Черкаси (IT)

Main Responsibilities:

Designing gameplay features (also gamification of non-game apps)
Prototyping levels, testing
Working on narrative
UI/UX design
Live- service elements, editing GDD

Lead Game Designer

с 07.2019 по 05.2021 (1 год 10 месяцев)
Migato Games, Дистанційно (IT)

Main Responsibilities:

Steampunk Tactical RPG project.
Designing lore, writing story progression, characters.
Prototyping environments, gameplay mechanics, balancing fighting gameplay, talents, skills and economy.


Games:

Project Elum (Tactical RPG)

Lead Game Designer

с 11.2017 по 07.2019 (1 год 8 месяцев)
Chimaera Games, Seattle (IT)

Main Responsibilities:

Creating storylines, characters, gameplay mechanics, puzzles, etc. for the whole game from scratch.
Creating and editing documentation for the game

Games:

Noir York (Detective puzzle)

Game Designer

с 09.2017 по 10.2017 (1 месяц)
MiroWin, Київ (IT)

Main Responsibilities:

Studying and editing existing game design documentation.
Gameplay mechanics and Level design advising.
Narrative consulting.


Achievements:

Release of Guns'n'Stories: Bulletproof

Game Designer

с 01.2017 по 08.2017 (7 месяцев)
Mechworld Inhabitants, Київ (IT)

Main Responsibilities:

Creating game design documentation.
Designing gameplay mechanics, environment, characters.
Working on narrative, storylines, lore
Writing Technical Tasks for Artists, Programmers, Sound Designers
Balancing gameplay and game economy
Gathering in-game statistics
Project management

Образование

National Aviation University

IT, Computer Science, Киев
Неоконченное высшее, с 2013 по 2017 (3 года 8 месяцев)

Знания и навыки

Design Unity Google Docs C# C++ Unreal Engine Programming Google MS Teams Documentation management

Знание языков

  • Английский — продвинутый
  • Немецкий — средний

Дополнительная информация

Summary

Skills:

Two years experience with Unreal Engine 4 game editor and game design tools.
Two years experience with Unity 5 game editor and game design tools.
Excellent understanding of game design fundamentals.
Extensive knowledge of current game design trends.

Courses, Trainings, Certification:


Wargaming Game Academy(Minsk, Belarus)

End date 2016

Learned about the game designer profession. Learned the basic techniques of making design documents. Understood how to calculate the balance, determine the point of fun, make the editors for game characters and locations.


Michigan State University(East Lansing, Michigan, United States)

End date 2016

Game Design and Development, a 5-course specialization by Michigan State University on Coursera. Specialization Certificate earned on September 13, 2016

Built an original market-ready game while interacting with a supportive community of designers and developers. The capstone partner for the specialization was the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers.


University of Colorado System(Denver, Colorado, United States)

End date 2016

Beginning Game Programming with C# by University of Colorado System on Coursera. Certificate earned on August 13, 2016

Learned basics of C# programming while using Unity 5 to create games.

Interests:

Story-driven games
Horror games with puzzles are in priority
Indie games
AAA games
Console games

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