Vasyl
QA-інженер, 60 000 грн
- Вид занятости:
- полная, неполная
- Возраст:
- 32 года
- Город проживания:
- Львов
- Готов работать:
- Львов, Удаленно
Контактная информация
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Получить контакты этого кандидата можно на странице https://www.work.ua/resumes/7385729/
Опыт работы
QA engineer
с 02.2022 по 03.2026
(4 года 2 месяца)
Product Madness Ukraine (IT)
Знание языков
Английский — средний
Дополнительная информация
Detail-oriented QA Engineer with 4+ years of experience in testing mobile and web applications within a product-driven environment. Proven track record of improving product quality, identifying critical issues before release, and supporting high-frequency release cycles. Strong expertise in manual testing, with growing experience in API and automation practices.
Experienced in working within Agile teams, collaborating closely with developers, designers, and product managers to ensure high-quality product delivery. Continuously focused on improving testing processes, expanding technical skills, and contributing to overall team efficiency.
SKILLS
Manual Testing (Web / Mobile)
Smoke / Sanity Testing
Bug Reporting (Jira)
Mobile Testing (iOS / Android)
Charles
Android Studio
Regression Testing
Test Case Creation & Execution
API Testing (Postman)
Release Validation & Production Support
TestRail
AppsFlyer
PROJECTS
02/2022 – 03/2026
Product Madness
• Performed end-to-end testing of mobile games, ensuring high-quality releases across multiple platforms
• Identified and reported critical and high-priority defects, preventing production issues
• Designed and maintained comprehensive test cases, improving test coverage
• Executed regression cycles for frequent releases, ensuring stability of core features
• Collaborated closely with cross-functional teams (developers, designers, product managers)
• Participated in Agile ceremonies: sprint planning, daily stand-ups, retrospectives
• Conducted exploratory testing to uncover edge-case issues
• Analyzed logs and supported issue investigation and root cause analysis
• Contributed to release sign-off decisions based on product quality
KEY ACHIEVEMENTS
•Helped improve overall product quality by consistently identifying critical issues before release
•Contributed to successful delivery of multiple game releases with minimal production defects
•Reduced regression issues by improving test coverage and test case quality
•Actively supported team communication and QA processes improvements
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