Роман
Game Designer
- Занятость:
- Полная занятость, неполная занятость.
- Возраст:
- 28 лет
- Город проживания:
- Харьков
- Готов работать:
- Другие страны, Удаленно
Контактная информация
Соискатель указал эл. почту, Instagram и LinkedIn.
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Получить контакты этого кандидата можно на странице https://www.work.ua/resumes/7488004
Опыт работы
Game Designer
с 05.2022 по 01.2024
(1 год 8 месяцев)
Tagum Play, Харків (IT)
Development of platformers for Steam and Play Market.
- organization of the workflow using Trello: planning the working week, prioritizing tasks
- managing tasks: attachment of references and writing descriptions
- correcting and checking the result performed by the team
- experience in level design using Unity: building gameplay, level concept, blockout, balancing, polishing, creating a complexity curve and compositional design
- experience in narrative design
- compilation of necessary documentation: GDD, LDD, balance
- experience in testing on PC, mobile, Unity
- market research
- experience with PlasticSCM
- play reference games
- help in finding employees, introduce them to the course of the case
Junior Game Designer
с 11.2021 по 03.2022
(4 месяца)
saint.wtf, Kharkiv (IT)
- experience in creation and maintenance of GDD
- gameplay balancing
- organization of communication of the team
- creating and managing tasks in Trello
- testing builds on mobile
- searching for the game genre references
- considering of the game objects
Game Designer
с 12.2020 по 07.2021
(7 месяцев)
Make Bra Studio, Kharkiv (IT)
- organized the team of Developer, Graphic designer, 2D Artist
- sketching level concepts and game mechanics on paper
- designed levels using Unity
- experience in testing builds on mobile
- elaboration of errors identified during the testing process
- creation and maintenance of documentation
- market research
- searching and addition of references
- choosing of appropriate monetization model
Throughout all stages of development, I communicated with team members, and also looked for outsourcing for art, music, and video.
As a result:
- made a puzzle game for mobile devices in a post-apocalyptic setting for Google Play Market and App Store
- successfully developed unique gameplay
- continue to look for ways to develop the product and team
Quality Control Manager
с 09.2017 по 05.2018
(8 месяцев)
Dtech, Kharkiv (IT)
- quality control of service provision: showing films in VR, 7D at branch offices throughout Ukraine
- experience in remote managing people, video-recording of the key moments of their work
- writing reports and correcting work with sales scripts - experience in testing the company’s VR products in free time
Образование
KYIV NATIONAL UNIVERSITY OF TRADE AND ECONOMICS
Finance, banking and insurance, Kharkiv
Высшее, с 2017 по 2019 (2 года)
KHARKIV NATIONAL AUTOMOBILE AND HIGHWAY UNIVERSITY
Design of highways and airfields, Kharkiv
Высшее, с 2013 по 2017 (4 года)
Дополнительное образование и сертификаты
XYZ Hyper Casual
4 month
XYZ School free
1 month
Jesse Schell "How to Make a Game Everyone Will Play"
5 month
Знания и навыки
Знание языков
- Английский — средний
- Русский — свободно
- Украинский — свободно
Дополнительная информация
I've been a gamer since childhood. Games - it's the big part of my life. I like to immerse myself in interesting game worlds, try new games, cooperate and compete with other players.
Play on PC, console, mobile.
My favorite game genres:
-SURVIVAL
-ACTION
-TACTIC
-MMO
-RPG
-TD
I'll be glad to consider any proposals for a Game / Level Designer position and become a part of a friendly team.
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