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Резюме от 27 мая 2024 PRO

Роман

Game Designer

Занятость:
Полная занятость, неполная занятость.
Возраст:
28 лет
Город проживания:
Харьков
Готов работать:
Другие страны, Удаленно

Контактная информация

Соискатель указал эл. почту, Instagram и LinkedIn.

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Опыт работы

Game Designer

с 05.2022 по 01.2024 (1 год 8 месяцев)
Tagum Play, Харків (IT)

Development of platformers for Steam and Play Market.
- organization of the workflow using Trello: planning the working week, prioritizing tasks
- managing tasks: attachment of references and writing descriptions
- correcting and checking the result performed by the team
- experience in level design using Unity: building gameplay, level concept, blockout, balancing, polishing, creating a complexity curve and compositional design
- experience in narrative design
- compilation of necessary documentation: GDD, LDD, balance
- experience in testing on PC, mobile, Unity
- market research
- experience with PlasticSCM
- play reference games
- help in finding employees, introduce them to the course of the case

Junior Game Designer

с 11.2021 по 03.2022 (4 месяца)
saint.wtf, Kharkiv (IT)

- experience in creation and maintenance of GDD
- gameplay balancing
- organization of communication of the team
- creating and managing tasks in Trello
- testing builds on mobile
- searching for the game genre references
- considering of the game objects

Game Designer

с 12.2020 по 07.2021 (7 месяцев)
Make Bra Studio, Kharkiv (IT)

- organized the team of Developer, Graphic designer, 2D Artist
- sketching level concepts and game mechanics on paper
- designed levels using Unity
- experience in testing builds on mobile
- elaboration of errors identified during the testing process
- creation and maintenance of documentation
- market research
- searching and addition of references
- choosing of appropriate monetization model

Throughout all stages of development, I communicated with team members, and also looked for outsourcing for art, music, and video.

As a result:
- made a puzzle game for mobile devices in a post-apocalyptic setting for Google Play Market and App Store
- successfully developed unique gameplay
- continue to look for ways to develop the product and team

Quality Control Manager

с 09.2017 по 05.2018 (8 месяцев)
Dtech, Kharkiv (IT)

- quality control of service provision: showing films in VR, 7D at branch offices throughout Ukraine
- experience in remote managing people, video-recording of the key moments of their work
- writing reports and correcting work with sales scripts - experience in testing the company’s VR products in free time

Образование

KYIV NATIONAL UNIVERSITY OF TRADE AND ECONOMICS

Finance, banking and insurance, Kharkiv
Высшее, с 2017 по 2019 (2 года)

KHARKIV NATIONAL AUTOMOBILE AND HIGHWAY UNIVERSITY

Design of highways and airfields, Kharkiv
Высшее, с 2013 по 2017 (4 года)

Дополнительное образование и сертификаты

XYZ Hyper Casual

4 month

XYZ School free

1 month

Jesse Schell "How to Make a Game Everyone Will Play"

5 month

Знания и навыки

Unity Level design Google Sheets Google Drive Game design Game testing Trello Narrative design

Знание языков

  • Английский — средний
  • Русский — свободно
  • Украинский — свободно

Дополнительная информация

I've been a gamer since childhood. Games - it's the big part of my life. I like to immerse myself in interesting game worlds, try new games, cooperate and compete with other players.
Play on PC, console, mobile.

My favorite game genres:
-SURVIVAL
-ACTION
-TACTIC
-MMO
-RPG
-TD

I'll be glad to consider any proposals for a Game / Level Designer position and become a part of a friendly team.

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