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Евгения

3D-аніматор

Возраст:
35 лет
Город проживания:
Днепр
Готов работать:
Удаленно

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CV - Evgeniya Gaydeychuk
3D Animator, 3D Artist​

CONTACTS
email: [открыть контакты](см. выше в блоке «контактная информация»)
telegram: @EvgeniyaGaydeychuk
tel.: [открыть контакты](см. выше в блоке «контактная информация»)
location: Dnipro, Ukraine
LinkedIn:
[открыть контакты](см. выше в блоке «контактная информация»)
Portfolio:
https://vimeo.com/user148058422
https://www.artstation.com/jenysenka

Profile
I am a 3D Animator with more than a year of experience in this position. The total work
experience in 3D Art is more than 3 years. I am actively engaged in self-development in
the field of 3D Animation and raising the level of 3D Art. I am improving my English
language level, now my English language level is Intermediate.
There is a background of work as an assistant manager in a distribution company.

Soft Skills
Developed spatial thinking, attentiveness, responsibility, creativity, perseverance and
high concentration of attention, able to work in a team.
Kindness, politeness, non-conflict.

Hard Skills
3D - animation: Animation, Rigging - Maya, Advanced Skeleton.
3D - modeling: High-poly modeling, Low-poly modeling, Sculpting - Zbrush, 3DSMax.
I also worked with such programs: Quixel Suite, Marvelous Designer, Photoshop,
Marmoset Toolbag, Adobe Premier.
Game engine: UE4.
WORK EXPERIENCE

September 2024 - December 2024
Advanced Body Mechanics & Pantomime Acting

July 2023 - January 2024
KARANDASH - 3D animator
Tasks: character animation for an animated series.

October 2023 - February 2024
Teaching - https://prjctr.com/. 3D cartoon animation
Topics:
What is cartoon animation, animating characters, planning shots, breaking the laws of
physics, smear frames, staggers, blocking, sculpting poses, statics, moving hold, crisp
timing, space switching,the basics of facial animation.

July 2022 - May 2023
Teaching - https://prjctr.com/. Course body mechanics.
Topics:
Dive into the physics of movement and body mechanics. Work with weight as one of the
main aspects of the physics of movement. Balance as one of the physical principles of
body movement. Posing as the basis of expressive animation. Body language,
silhouette, work with references.

January 2022 - February 2022.
Teaching - devtodev. Course introduction to gamedev.
Topics:
The main thing is about games.
Who and where makes games.
Gamedev ecosystem.

July 2021 - December 2021.
Teaching - 3DMAYA. Course Animation&Rigging.
Topics:
12 principles of animation.
Basic principles of rigging, working with controls, building a skeleton, character skin.
May 2020 - July 2023
maternity leave.
September 2018 - April 2020
3D Artist, freelance.

Project:
Time Travel Vienna.
Tasks:​
Creating an environment in a casual style according to the concept.
Creation of 3D models of clothes, Creation of 3D models of clothes, armor and
accessories of the VR project.
Modeling, sculpting, retopology, baking maps, texturing.

Project:
The Musical Jackpots.
Tasks:
Creation of 3D models of stylized characters, clothing modeling. Creating a horn and
animation of a stylized character for a VR project.
Modeling, sculpting, retopology, baking maps, texturing, rigging, animation,rendering.

Project:
Resistors.
Tasks:
Creation of 3D animation of props, rendering.

Project:
The Vienna.
Tasks:
Creation of 3D models of musical instruments.
Modeling, sculpting, retopology, baking maps, texturing.

Project:
Time Travel Berlin.
Tasks:
Creating an environment for a VR project in a casual style based on the concept.
October 2017 - September 2018
3D Artist, 3D Animator - company ILSTIMESHOW (Dnipro/ office).

Creating environments, face models, clothes, props, creating animations in UE4 for
visual effects.

Team: 5 people, including 3 people 3D Artist, 2 Lead Artist.

April 2017 - September 2017
3D Artist - company SmartDevGames (remote).
Creation of 3D models of cars.
Modeling, texturing.

2014 - 2017 maternity leave.

Work experience of 2 years as an assistant manager in 2012-2014 in a distribution
company.

EDUCATION

2007 - 2012 - Higher education, Dnipropetrovsk National University named after O.
Honchar, Faculty of Physics, Electronics and Computer Systems.

April 2015 - September 2016 - Academy 3D. Course 3D animation and computer
games.

July 2021 - December 2021 - 3DMAYA. Course Animation&Rigging.

January 2022 - February 2022 - devtodev. Introduction to game development course.

July 2022 - May 2023 - https://prjctr.com/. Course body mechanics.

October 2023 - February 2024 – https://prjctr.com/. Course 3d cartoon.

September 2024 - December 2024 - https://ianimate.net/. Course Advanced Body
Mechanics & Pantomime Acting.

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