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Егор

2D-аніматор

Возраст: 40 лет
Город: Киев
Возраст:
40 лет
Город:
Киев

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Iegor S.
2D Artist / Animator
Kyiv Ukraine

PROFESSIONAL SUMMARY:
2D Artist / Animator with a strong focus on frame-by-frame animation, illustration, and sprite creation. Drawing and visual storytelling have been a core part of my life from an early age - from creating illustrations since childhood to developing comics in my early teens, and building over 4+ years of hands-on experience in animation and motion.

I have commercial experience as an Illustrator, 2D Artist, Cartoonist, Comics artist, and Designer since 2019, and professional Animation experience since 2021.
I specialize in character sprites, backgrounds, and FBF animation, with the ability to work in multiple styles, including pixel art, minimalist pixel art, and stylized 2D visuals. My animation expertise is a key strength, allowing me to create expressive, readable motion and well-structured animation cycles.
While I do not yet have commercial experience in the game industry, I have a strong understanding of game development principles, including gameplay mechanics, visual readability, performance constraints, and asset structure. I approach games from a developer-oriented perspective, analyzing systems, mechanics, and visual logic rather than simply consuming them as a player.
Highly self-taught, self-driven, and disciplined, I continuously develop my skills through independent learning and practice. I’m comfortable working independently, managing my own workflow, and adapting quickly to new technical and creative requirements.
WORK SAMPLES:
Behance, Showreel, Instagram, Site, YouTube
CORE SKILLS AND EXPERTISE:
• Confident knowledge of core drawing principles
• Experience creating 2D visuals for games and interactive media, from early concepts to final assets
• Strong background in hand-drawn frame-by-frame animation
• Ability to design and animate characters, sprites, backgrounds, and visual elements
• Flexible working style with the ability to adapt visuals to different artistic directions and technical needs
• Creative mindset with a strong eye for detail and visual consistency

TOOLS & WORKFLOW:

Hand drawing and sketch-based workflows, Procreate & Procreate Dreams, Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Adobe Premiere Pro, Adobe Audition (basic proficiency)

WORKS:

Gorillaz-Punk Fan Video – 2025
Role: Director, Animator, Storyboard Artist
Responsibilities:
• Created an original fan animation project, overseeing visual direction, storyboarding, and frame-by-frame animation.

Game: Glitch House (Self-Initiated Project) – 2024
A roguelike game set in procedurally generated labyrinths. Core concept centered around monsters inspired by visual and audio glitches, including sound-only enemies.
Genre: Survival Roguelike
Role: Writer, Art Director, 2D Artist, Animator, Designer, Game Designer, Composer
Responsibilities:
• Developed narrative, visual style, characters, environments, animations, and original music.
• Focused on atmosphere, experimental visuals, and unconventional enemy design.

Game: Roar (Self-Initiated Project) – 2020-2021
Diablo-style action RPG featuring character progression, enemies, and boss encounters.
Genre: RPG Slasher (Isometric / Top-Down)
Role: Writer, Art Director, 2D Artist, Animator, Designer, Game Designer, Composer
Responsibilities:
• Developed narrative, visual identity, character and environment art, animation, and music.
• Explored themes of self-discovery through gameplay and story.

Comics for Dynamo Kyiv FC – 2025
Role: Comics Artist, Cartoonist
Responsibilities:
• Created comic-style illustrations and visual storytelling content for Dynamo Kyiv Football Club.

Linoleum Animation Festival, Kyiv – 2025
Role: Animator
Responsibilities:
• Participated with animated works selected for the festival program.
Revo No-Alcohol Energy - Advertising Campaign – 2025
Role: 2D Animator
Responsibilities:
• Created animated visuals for a commercial advertising project.

Collider “NaukTOP” — Summer Edition – 2024
Role: Animator
Responsibilities:
• Produced animated content for a science and education-focused media project.

RrOooAarr” Teaser – 2024-2025
Role: Animator, Director, Storyboard Artist
Responsibilities:
• Directed and animated a teaser project, handling storyboarding and visual pacing.

OVA Girls Web Zine Teaser – 2023
Role: Artist, Director
Responsibilities:
• Developed visual concept and directed teaser animation for an online zine.

Maudau — Advertising Campaign – 2023
Role: Character Designer, 2D Animator
Responsibilities:
• Designed characters and produced animation for a commercial advertising project.

Independent Music Video – 2023
Role: Animator
Responsibilities:
• First experience working with frame-by-frame animation.
• Music video created for an independent musician.

“Go Karpaty” Kefir — Advertising – 2023
Role: Pixel Artist
Responsibilities:
• Created pixel art visuals for a commercial advertising project.

Cogwheel Crafts — Game Challenge Project – 2023
Role: Pixel Artist, Animator
Responsibilities:
• Created pixel art assets and animations as part of a game challenge project.

Ballers - NFT Project – 2023
Role: Animator
Responsibilities:
• Produced character animation for an NFT collection.

UNAEDI Foundation — Educational Safety Videos for Children – 2022
Role: Animator, Illustrator
Responsibilities:
• Created illustrations and animation for children’s educational videos focused on life safety.

Bak Milli — “Mary Jane” Music Video – 2022
Role: Animator, Director
Responsibilities:
• Created and directed a music video with hand-drawn animation and stylized visuals.

Bak Milli — “Mary Jane” Music Video – 2022
Role: Animator, Director
Responsibilities:
• Created and directed a music video with hand-drawn animation and stylized visuals.

Independent Music Video – 2019
Role: Animator
Responsibilities:
• First experience working with frame-by-frame animation.
• Music video created for an independent musician.

EDUCATION:

Master of architecture and design
Donbas National Academy of Building and Architecture
Donetsk, Ukraine

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