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Oleksandr

Unreal Developer, 30 000 грн

Вид занятости: полная, неполная
Возраст: 23 года
Город проживания: Киев
Готов работать: Киев, Удаленно
Вид занятости:
полная, неполная
Возраст:
23 года
Город проживания:
Киев
Готов работать:
Киев, Удаленно

Контактная информация

Соискатель указал эл. почту и LinkedIn.

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Опыт работы

Unreal Engine Developer

с 08.2024 по 09.2024 (2 месяца)
AlphaNova, Дистанційно (IT)

Porting a Game: Successfully ported a game from Windows to PlayStation 4/5 platforms, ensuring full compatibility and optimization.
Controller Support: Implemented controller inputs and support for the user interface (UI).
Trophy Integration: Integrated PlayStation Trophy Service, including trophy creation and testing, ensuring compliance with platform requirements.
Platform-Specific Optimizations: Applied performance optimizations for PlayStation hardware, improving game stability.
Certification Process: Managed the submission process, including request certification, uploading builds, and resolving certification-related issues.
Bug Fixing: Proactively identified and fixed bugs post-submission to meet PlayStation's quality standards.
Team Collaboration: Maintained clear communication with the project leader to align on project goals and deadlines.

Unreal Engine Developer

с 03.2024 по 05.2024 (3 месяца)
AlphaNova, Дистанційно (IT)

Gameplay Mechanics Development: Designed and implemented core gameplay mechanics, including boosters and other interactive elements, to enhance user engagement.
User Interface Creation: Developed user interface (UI) elements based on predefined layouts.
Bug Fixing: Identified and resolved bugs to ensure smooth gameplay and prevent crashes or performance issues.
Mobile Optimization: Optimized memory usage and processes for Android and iOS platforms, improving performance and stability across mobile devices.
Task Evaluation: Analyzed and estimated development tasks to ensure timely completion and efficient resource management.
Team Collaboration: Maintained effective communication with the team leader and colleagues, ensuring alignment on project goals and task priorities.

Intern Unreal Engine Developer

с 10.2023 по 02.2024 (5 месяцев)
AlphaNova, Дистанційно (IT)

Gameplay Mechanics Development: Developed complex game mechanics, including weapon shooting systems, providing a dynamic player experience.
Animation Integration: Worked with animations to enhance character movements and character actions.
Artificial Intelligence (AI) Development: Built AI systems using Behavior Trees, Blackboards, and the Environment Query System (EQS), creating an engaging boss with multiple phases.
Multiplayer Lobby Creation: Developed a multiplayer lobby with user interface (UI) features, including player readiness confirmation, lobby search functionality, and the ability to join existing lobbies, integrated with Steam Online Subsystem.
Replication of Game Mechanics: Implemented player and game mechanic replication across a multiplayer environment, ensuring smooth, synchronized gameplay.
Gameplay Ability System (GAS): Utilized the Gameplay Ability System (GAS) to develop advanced game mechanics, enhancing player abilities and interactions.
Team Collaboration: Maintained effective communication with the team leader and colleagues, ensuring alignment on project goals and priorities while contributing to a productive team environment.

Образование

National Aviation University

122, Computer Science, Київ
Высшее, с 2024 по 2025 (1 год)

Master’s degree

National Aviation University

122, Computer Science, Київ
Высшее, с 2020 по 2024 (4 года)

Bachelor's degree

Дополнительное образование и сертификаты

C++ Fundamentals: Game Programming For Beginners(Udemy)

1 month
Сертификат

Программирование на языке C++(Stepik)

2 month
Сертификат

The Ultimate Git Course - with Applications in Unreal Engine

1 month
Сертификат

Professional Game Development in C++ and Unreal Engine

6 month
Сертификат

Знания и навыки

  • C++
  • Unreal Engine
  • Git
  • OOP
  • STL
  • Singleton
  • Multithreading
  • Algorithms
  • Multiplayer
  • TCP/IP
  • RPC
  • BehaviorTree
  • EQS
  • Blackboard
  • Event
  • Save Game State

Знание языков

  • Украинский — свободно
  • Английский — средний

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