Тімерлан

Unity developer

Age:
19 years
City of residence:
Odesa
Ready to work:
Odesa, Remote

Contact information

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Work experience

Unity developer

from 10.2024 to 01.2026 (1 year 4 months)
Private company, Remote (IT)

Developed core gameplay loops, drag & drop mechanics, and progression systems for casual & idle mobile games (iOS / Android).
Built adaptive uGUI layouts supporting multiple aspect ratios and Safe Area; configured Sprite Atlases and mobile texture compression.
Optimized runtime performance using Object Pooling, Unity Profiler, and Frame Debugger to reduce Draw Calls and eliminate GC spikes.
Integrated DOTween animations, Addressables, and mobile SDKs (Firebase Analytics, Remote Config, Mobile Ads).
Accelerated feature prototyping and Editor tooling using AI-assisted workflows and custom Unity MCP integration.

Education

National Technical University of Ukraine

Gaming systems programming, Odesa
Higher, from 2024 to 2028 (4 years)

Knowledge and skills

  • Unity
  • C#
  • Git
  • GitHub
  • Aseprite
  • Android Studio
  • SOLID Principles
  • GRASP
  • Knowledge of design patterns
  • GOF
  • Knowledge of OOP principles
  • Zenject
  • DOTween

Language proficiencies

  • Ukrainian — fluent
  • English — above average

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