Resume from May 21, 2024 File

Igor

Middle/Senior Unity 3D Developer

Age:
26 years
City of residence:
Dnipro
Ready to work:
Remote

Contact information

The job seeker has entered a phone number and email.

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Nebosenko Igor, 26 years
Middle/Senior Unity 3D Developer

Contacts:
Tel. [open contact info](look above in the "contact info" section)(Telegram)
Email: [open contact info](look above in the "contact info" section)

Github
My own games

Experience:
Near to 4 years of commercial development with using Unity 3D. 1 year from it - at client-server game

Knowledge and skills:
• Full cycle of development with planning all work processes
• Conducting technical interviews
• Zenject
• Third-party assets(UniRX, DOTween, Addresables, Cinemachine, Input System, I2 localization, Headless Builder)
• LevelPlay mediation (include configure it)
• Firebase (Analytics, Cloud messaging, Remote config, AB-Tests)
• Profiler
• REST API
• Editor scripts(include Odin Inspector)
• Git (Git LFS, connect other projects as modules, pull requests)
• Custom coroutines (CustomYieldInstrucrion)
• Client-server games with real multiplayer
• Optimization TCP/UDP packages
• Photon Bolt
• Google Play Game Services [GPGS] (include configure it at Play console)
• In-app Purchasing [IAP] (include configure it at Play console)
• Assembly definition; separate project on different layers
• Reflection; Write custom attributes
• Experience with async methods and multi-threading
• Physic
• Understanding the MVP methodology
• Understanding Aglie workflow
• Basic Jira management(but I would chose for work - YouTrack)
• Experience with common developer usage at Trello, Jira, YouTrack
• Loom AI

Additional:
• Can work at blackouts up to 6-7 hours
• Basic knowledge at: WPF, С/С++, Java, SQL, Telegram bots, ASP.NET, URP\HDRP, NavMesh, Tilemaps
• MS Office\Google Documents(advanced level)
• Level of English is B2-C1
• Extract UI from Figma\Zeplin\PS

Project in which I works and which I can spread:
Through Jam
Play Market Prototype on git
My last project, I don’t share it full game project, because I can see - it have potential if future

Come Back Home
Play Market This project on git
I got this project from another developer, so I fully rewrote game code and saved only the level environment

Infinity Monsters
Play Market This project on git
All. This game I’m make totally solo

The Battle Run (now - Overrush, multiplayer)
Play Market
• Make pools for audio, new in game audio system
• System of visual events
• Support passives
• Optimize client-server packages
• Add and change load to addressables
• Firebase analytics

Perfect Pit Stop:
Play market
• Implementing IAP, add No Ads subscription
• Chests(include ScriptableObject for GD)
• UI
Dance Tap Music:
Play Market
• Implement IAP
• Make A\B tests
• Addressables. Move addressables from local to server
• UI
• Optimization, profiler
Music Surfer:
Play market
• Core mechanic

Similar candidates

All similar candidates

Candidates at categories

Candidates by city


Compare your requirements and salary with other companies' jobs: