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Unity Developer

Employment type:
full-time
City of residence:
Lviv
Ready to work:
Lviv, Remote

Contact information

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Work experience

Unity Developer

from 04.2024 to 05.2026 (2 years 2 months)
Midnight.Works, Дистанційно (IT)

• Developed games in Unity (C#) for Android, iOS, PlayStation, and VR platforms from scratch to release
• Implemented gameplay mechanics, object interaction systems, NPC logic, physics, and animation systems
• Developed and maintained UI/UX functionality
• Optimized project performance for mobile devices and consoles
• Worked with URP, lighting, and post-processing
• Worked with VRIF
• Integrated third-party SDKs and services
• Developed AI / NPC behavior, and ragdoll physics systems
• Worked with Animator, Animation Rigging, and IK
• Performed debugging and code profiling to ensure application stability and reliability
• Created technical documentation, feature descriptions, and team instructions
• Collaborated closely with designers, artists, QA, and other developers

Game developer

from 02.2022 to 01.2024 (2 years)
GoKids!, Дистанційно (IT)

• Developed 2D projects using GameMaker Studio 2
• Implemented analytics and advertising integrations
• Collaborated with artists, animators, analysts, and QA teams
• Tested and debugged functionality, identified and fixed issues, and ensured stable project performance
• Prepared projects for release, delivered updates, and provided post-launch support

Education

Черкаський національний університет імені Богдана Хмельницького

ФОТІУС, 122 Компʼютерні науки, Черкаси
Higher, from 2020 to 2024 (4 years)

Additional education and certificates

No additional education or certificates.

Knowledge and skills

  • C#
  • Unity
  • GameMaker
  • Jira
  • SmartGit
  • Game Maker studio 2
  • Trello
  • Figma
  • Knowledge of OOP principles
  • SOLID Principles
  • Zenject
  • GitHub

Language proficiencies

  • Ukrainian — fluent
  • English — average

References

Alina Mafteuţa

Alina Mafteuţa

Vice Production Director, Midnight.Works

Contact details are hidden

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