Resume from April 10, 2024 File

Денис

Unity developer

Age:
24 years
City of residence:
Kyiv
Ready to work:
Remote

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Contacts
[open contact info](look above in the "contact info" section)
Denys Shust
[open contact info](look above in the "contact info" section) Indie Unity Game Developer
[open contact info](look above in the "contact info" section) C# & Unity Teacher
t.me/dendev4 (Telegram)

LinkedIn Summary
[open contact info](look above in the "contact info" section)
I'm a flexible person with a strong interest in game development.
Portfolio
denshust.itch.io I enjoy working on different IT projects (Microcontrollers, blockchain
smart contracts), but game development is where my heart lies.
Artstation My work is driven by the belief that every game should possess a
artstation.com/denshust distinct feature.
I have solid experience in using C# and Unity for game
Top Skills development.
Unity
C# Experience
Object-Oriented
Programming (OOP) GoITeens — IT Academy for teens and kids
Unity GameDev Teacher
Languages February 2024 - Present (3 months)

Ukrainian (Native) I am a C# and Unity teacher for 13-17 teens in GoITeens
English (Professional Working)
Czech (Elementary) Denshust Indie Game Dev
Russian (Native) Indie Game Developer
January 2020 - Present (4 years 4 months)
denshust.itch.io
Honors-Awards
Winner of AB Games Jam (first place
in the nomination "BEST GAME") Dream Tim Team
(link) Unity Developer
Winner of Trijam #143: December 2021 - June 2022 (6 months)
Halloween edition Ukraine
(link)
I am an active member of a small indie game development team. I am
a developer and a game designer.
Certifications
Engineering Practices for
Building Quality Software Education
Introduction to C# Programming Skillbox Middle Unity Game Developer Course · (2022)
and Unity
Programming for Everybody Taras Shevchenko National University of Kyiv
(Getting Started with Python) Master's degree, Computer Software Engineering · (2021 - 2023)

Taras Shevchenko National University of Kyiv
Publications
Bachelor's degree, Computer Software Engineering · (2017 - 2021)
Implementation of machine-learned
gaming artificial intelligence in the
developed game.

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