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Unity developer

Considering positions:
Unity developer, викладач програмування, разработчик игр
City of residence:
Lviv
Ready to work:
Remote

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PAVLO OSADCHUK
CONTACTS
[open contact info](look above in the "contact info" section)
[open contact info](look above in the "contact info" section)
UNITY SOFTWARE ENGINEER [open contact info](look above in the "contact info" section)

PROFESSIONAL SUMMARY
Unity Software Engineer with 4+ years of commercial experience developing mobile games,
AR/VR applications, multiplayer experiences, and simulation software using Unity and C#.
Experienced in software architecture, gameplay programming, SDK integration, optimization,
and delivering commercial products for Android, iOS, Web, AR, and VR platforms. Passionate
about building scalable, maintainable, and high-performance applications.

KEY TECHNOLOGIES
Unity • C# • Android • iOS • AR • VR • XR Foundation • Photon Fusion • Addressables • Zenject • UniTask •
DOTween • Firebase • Google Mobile Ads • Software Architecture • Git • Azure DevOps

PROFESSIONAL EXPERIENCE
KEVYCH SOLUTIONS
JANUARY 2026 – PRESENT

D e v e l o p e d m o d u l a r g a m e s y s t e m s f o r a l a r g e s o c i a l a p p l i c a t i o n M V P w h i l e c o n t r i b u t in g t o e n g i n e e r in g
quality and team growth.

Highlights
Designed and implemented modular architecture supporting scalable gameplay systems.
Performed code reviews and improved engineering quality through collaborative development.
Mentored junior Unity developers and shared technical knowledge across the team.
Collaborated closely with artists, designers, QA engineers, and product stakeholders.

Technologies

Unity • C# • Zenject • Addressables • UniTask • DOTween • Git

FREELANCE
JULY 2025 – JANUARY 2026

Developed custom VR experiences

Highlights
Designed and developed immersive VR applications using Unity and C#.

Technologies

Unity • C# • XR Foundation • Addressables • Zenject • UniTask • DOTween • Git

LIGHT GAMES
DECEMBER 2023 – APRIL 2025

D e v e l o p e d c o m m e r c i a l m o b i l e g a m e s , A R a p p l i c a t i o n s , a n d d e f e n s e - r e l a t e d so f t w a re u s i n g U n i t y , c on t r i b u t i n g
throughout the complete software development lifecycle.

Highlights
Designed scalable and reusable project architecture for multiple Unity projects.
Integrated analytics, advertising, and third-party SDKs, including Firebase Analytics, Google Mobile Ads, AppLovin, and
Appodeal.
Optimized application performance and improved maintainability through modular engineering practices.

Technologies
U n i t y • C # • A n d r o i d • i O S • F i r e b a s e A n a l y t i c s • G o o g l e M o b i l e A d s • A p p L ov i n • A p p o d e a l • A d d r e s s a b le s • Z e n j e ct • U n iT a s k •
DOTween • Git

ARRIBLE
MAY 2023 – NOVEMBER 2023

C o n t r i b u t e d t o t h e d e v e l o p m e n t o f a m u l t i p l a y e r i s o m e t r i c s h o o t e r u t i l iz i n g b l o ck c h a in t e c h n o l o g i e s.

Highlights
Developed multiplayer gameplay systems using Unity and Photon Fusion.
Implemented gameplay mechanics and online features.
Participated in debugging, optimization, and feature integration.

Technologies

Unity • C# • Photon Fusion • Addressables • Zenject • Git

TSUKAT
JANUARY 2022 – MARCH 2023

W o r k e d o n m u l t i p l e U n i t y p r o j e c t s w h i l e c o n t r i b u t i n g t o r e s e a r c h , p r o t o t y p i n g , a n d i n t e r n a l d e ve l o p m e n t t o ol s .

Highlights
Developed gameplay systems and application features for commercial Unity projects.
Built reusable editor utilities and internal engineering tools.
Improved development workflows through reusable project inf rastructure.

Technologies

Unity • C# • Editor Tools • Addressables • Zenject • Git • VR • AR • MRTK

PFP
OCTOBER 2020 – JUNE 2021

Started professional career developing 2D games using Unity.

Highlights
Implemented gameplay mechanics and user interface systems.
Fixed bugs and improved gameplay stability.
Built a strong foundation in Unity development and software engineering practices.

Technologies

Unity • C# • Git

PROJECTS TECHNICAL SKILLS
Kitchen chef training in VR (NDA) Programming
AR project about gathering water in different parts of C#
Object-Oriented Programming
the world (NDA)
SOLID Principles
AR project about milk production (NDA)
Design Patterns
VR project for schools with different lessons (Website)
Dependency Injection
Oil company maintainer training in VR (NDA) Async Programming
Battle royale with NFT technologies(NDA) JSON

Rugby manager tycoon (Android/iOS) Unity
Unity Engine
Christmas-inspired match-3 (Android)
Gameplay Programming
Quiz game with runner mechanics (Website)
Addressables
Battle royale MVP of tamagochi game (Android/iOS)
ScriptableObjects
Military shooter training with various modes (NDA) Editor Tools
Social app with different game modes (NDA) Zenject
UniTask

EDUCATION DOTween
ECS (basic)
Bachelor's Degree in Computer Science
Lviv Polytechnic National University Multiplayer
2019 – 2023 Photon Fusion
Relevant coursework:
Unity Netcode
Software Engineering
Algorithms & Data Structures AR / VR
Object-Oriented Programming XR Foundation
Computer Graphics MRTK
Game Development
Analytics & Monetization
Firebase Analytics

LANGUAGES Google Mobile Ads
AppLovin
English | Fluent
Appodeal
Ukrainian | Native speaker
Unity In-App Purchases
Tools
Git
Plastic SCM
Azure DevOps
Jira
Trello

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