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Unity designer
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Unity Engine GAME DESIGNER
CONTACT PROFILE
[
WORK EXPERIENCE
2026 - PRESENT
SKILLS PROFILE
Programming Languages C++ Junior Unity Game Developer / Level Designer
Entry-level game developer with hands-on experience in Unity level
(OOP, STL, memory design and gameplay prototyping through personal projects. Focused
on creating playable levels with clear player flow, pacing, and visual
management basics) Dart
guidance. Familiar with Unity editor, scene setup, prefabs, and basic
(Flutter) Game Development gameplay logic. Motivated to grow in a team environment and learn
production-level workflows.
Level Design (gameplay flow, PROJECT EXPERIENCE
Unity Level Design — Pet Project | 2024–2025
pacing, player guidance) Game
Designed and built playable levels in Unity.
Mechanics Implementation Worked on level layout, pacing, difficulty progression, and player
navigation.
Basic Game Balancing Set up scenes, prefabs, colliders, and basic lighting.
Implemented simple interactions and gameplay logic using Unity
Understanding of Game tools and basic scripting.
Engine Architecture Iterated on levels based on playtesting and gameplay feel.
SKILLS
Frameworks & Tools Flutter Unity (level design, scene setup, prefabs, basic scripting)
Level Design (player flow, pacing, guidance)
(cross-platform mobile UI) Gameplay Prototyping 2024 - 2025
Unity (level design, scene Game Mechanics (basic)
C++ fundamentals (OOP, STL basics)
setup, basic scripting)
Mini level disign experience
https://drive.google.com/drive/folders/1R9JBGDDYpHc4aiYX5KbE7y
5AxLTKwP2u
REFERENCE
EDUCATION
Master of Business Management 2021 - 2027
МАУП / КНУ шевченка
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