• File

Назар

Unity developer

Considering positions:
Unity developer, Android-розробник, Solutions architect, C# програміст, разработчик игр 
Age:
21 years
City of residence:
Bila Tserkva
Ready to work:
Remote

Contact information

The job seeker has provided: Phone numberMessenger

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Nazar Barchenko
Unity Developer | C# | Gameplay & iGaming
Ukraine | Remote only | Relocating to Spain in September 2026
[open contact info](look above in the "contact info" section) | [open contact info](look above in the "contact info" section)
github.com/barchenkoN | LinkedIn | Gameplay videos

PROFESSIONAL SUMMARY
Unity/C# developer with one year of commercial experience delivering casino-style games for mobile and
desktop. Built Plinko, Roulette, Crash Game, AviaX, and Tap-to-Earn from gameplay logic through UI,
animation, and client-side API integration. Additional experience in Unity mentoring and coordinating an
educational game project. Bachelor's degree in Software Engineering.

TECHNICAL SKILLS
Development: Unity 2D/3D, C#, ScriptableObjects, MVC/MVP patterns
Gameplay: game loops, state management, physics tuning, UI implementation
Animation: DOTween, Spine animation integration
Integration & delivery: REST APIs, JSON, debugging, performance optimization, mobile and desktop
Tools & collaboration: Git, Unity Version Control, task decomposition, technical documentation

PROFESSIONAL EXPERIENCE
Unity Developer | Twisted Bet | Apr 2025 - Apr 2026
• Built and shipped Plinko, Roulette, Crash Game (Cricket), AviaX, and Tap-to-Earn (Frog) in Unity, covering
gameplay logic, physics, UI, animations, and state management.
• Integrated client-side REST APIs for backend communication and Spine animations for in-game
presentation.
• Adapted games for mobile portrait and landscape layouts and desktop; debugged edge cases and
optimized performance across devices.
• Worked with a designer and backend developer to refine mechanics and move prototypes through to
release.
Unity Mentor | GoITeens | Dec 2024 - Dec 2025
• Taught Unity and C# fundamentals to 20+ students, including game architecture, core mechanics, and
maintainable code.
• Reviewed student projects, provided technical feedback, and explained implementation choices through
practical examples.

ADDITIONAL GAME DEVELOPMENT EXPERIENCE
Game Design Engineer | Palianytsia Foundation | May 2023 - May 2024
Educational team project: 3D top-down strategy game.
• Coordinated art, design, and production work: broke scope into tasks, ran team syncs, and maintained
game design documentation.
• Managed scope and team alignment under mentorship from senior developers at Blizzard.

PERSONAL PROJECT
LetsRoll | Roguelite RPG | In development
• Develop gameplay systems in Unity, including procedural generation, progression, visual effects, and
animated characters and enemies.

EDUCATION
Bachelor's degree in Software Engineering | 2022-2026
State University of Information and Communication Technologies (SUICT)

LANGUAGES
Ukrainian: Native | English: Intermediate (B1)

More resumes of this candidate

Similar candidates

All similar candidates

Candidates at categories

Candidates by city


Compare your requirements and salary with other companies' jobs: