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Oleksandr

Unity developer

Age:
21 years
City of residence:
Kremenchuk
Ready to work:
Remote

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Oleksandr Onikin
Unity Developer
oleksander.onikin +38061889378
@gmail.com
LinkedIn
Kremenchuk, Ukraine
Telegram
GitHub

Summary
Unity Developer with 5+ years of commercial experience in game development for mobile platforms,
including iOS and Android, as well as WebGL. I have experience both in creating Casual and Hybrid
Casual game prototypes and in developing, maintaining, and improving long-term game projects.
I have a strong foundation in C#, a deep understanding of Unity, and practical experience with project
architecture. In my work, I have used Dependency Injection frameworks such as Zenject, VContainer,
and StrangeIoC, as well as design patterns including Singleton, State Machine, Factory, and Strategy.
I focus on writing clean, maintainable, and scalable code by applying SOLID, DRY, and KISS principles to
build clear and reliable architecture. I also have experience optimizing game systems, maintaining
existing functionality, and collaborating within development teams using Git Flow, code reviews, and
modern teamwork practices.
I also have practical experience with UI implementation, Addressables, VFX development, and the
integration of third-party SDKs and services, including Firebase, AppsFlyer, Facebook SDK, AdMob,
IronSource, Unity IAP, Unity Analytics, and Firebase Analytics. My VFX experience includes working with
Shader Graph, VFX Graph, Particle System, and writing custom shaders.

Education
Bachelor's Degree at Computer Science 09/2019 – 07/2023
National Technical University "Kharkiv Polytechnic Institute" Kharkiv, Ukraine

Courses
Unity games architecture 11/2023
Knowledge Syndicate

Professional Experience
Hitica 03/2025 – Present
Unity Developer Kyiv, Ukraine
ENIXAN® 01/2024 – 02/2025
Unity Developer Kyiv, Ukraine
PSV Game Studio 07/2022 – 12/2023
Unity Developer Kharkiv, Ukraine

Skills
Unity C# Architecture
WebGL Git OOP
DOTween VFX Spine
Shader graph DI UI

Languages
Ukraine English

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