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Роман

Unity developer

City of residence:
Lviv
Ready to work:
Remote

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Roman Chukh

Trainee/Junior C# Unity Developer

Summary of Third-year Computer Science student and Global Game Jam 2026
Qualifications winner(1st place among Ukrainian entries by “Ihrovary” Community vote),
passionate about game development, C# scripting and interactive
systems. Hands-on experience building game mechanics, UI systems,
custom shaders(Shader graph, URP), dynamic map generation
algorithms.
Proficient in connecting Unity clients in .NET’s backend and databases.
Proactive team player with 5 years of event management experience eager
to contribute to game projects and grow in a professional game studio.

Education IT Step Academy(2020-2023) - Completed a comprehensive IT program
covering C# programming, Game Development, Web Development,
Databases, as well as 3D Modeling and Graphic Design (Photoshop)

Bachelor's Degree(2024 – present) - Computer Science in Lviv National
University

Skills
Hard:
Game-Engine & tools:
Unity, C#, Shader graph, Blender(Game-ready: Modeling, sculpting,
rigging + animation, texturing),
Photoshop

Name Surname
Position

Gameplay & Systems:
Gameplay Mechanics,
State Management,
UI Integration,
Dynamic Generation Algorithms

Backend & Web integration:
REST API integration, .NET/ASP.NET Core, Entity Framework Core,
PostgreSQL

Soft: Team collaboration, Problem-solving, Creativity, Adaptability,
Analytical thinking, Fast learner, Leadership, Conflict Resolution,
Event Management.

Experience / IT related C# / Unity Developer (Personal & Course Project) — 2024 – Present
educational practice
• Tech: Unity (URP), C#, Shader Graph, .NET Core, EF Core,
PostgreSQL, REST API, Blender
• Developing a multiplayer strategy game featuring PvP combat,
building mechanics, and dynamic map generation based on DB data.
• Implemented client UI and REST API integration to synchronize
Unity game state with the .NET backend.
• Created database architecture (EF Core, PostgreSQL) and stylized
environment shaders using Shader Graph.

Gameplay / Unity Developer & 3D Artist — Global Game
Jam 2026

• Achievement: 1st Place among Ukrainian entries by the "Ihrovary"
community vote( View award post)
• Technologies: Unity, C#, Github, Blender
• Programmed core gameplay mechanics, player controls, and
interactive loops under tight jam deadlines.
• Created 3D props in Blender and integrated assets, level setup,
and UI into the Unity engine.

2

Name Surname
Position

Volunteer Youth Animator & Event Leader(current) — Savio
Oratory Period: 2021 – Present

▪ Facilitated group activities and organized youth programs, managing
team dynamics and dynamic group processes.
▪ Demonstrated strong leadership, conflict resolution, active listening,
and public presentation skills in a fast-paced environment.

Languages Ukrainian - Native
English – Upper-Intermediate(B2)

Hobbies
Game Development, Exploring
Tech Trends,
Volleyball, Board games

3

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