Resume from May 28, 2024 PRO

Яна

3D artist

Employment:
Part-time.
Age:
28 years
City of residence:
Vinnytsia
Ready to work:
Remote, Vinnytsia

Contact information

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Work experience

3d Artist

from 02.2021 to now (3 years 4 months)
ScythGames, Вінниця (IT)

Education

Одеський Національний Університет ім. Мечникова

Культурологія, Одеса
Higher, from 2012 to 2017 (4 years 9 months)

Knowledge and skills

Adobe Photoshop Autodesk 3ds Max Adobe Substance 3D Painter Blender ZBrush Unreal Engine Unity Autodesk Maya Marvelous Designer Marmoset Toolbag

Language proficiencies

  • English — advanced
  • Czech — above average

Additional information

I am a hardworking and passionate freelance 3d artist.
Having a strong knowledge of cultural studies I easily manage the creating of non-obvious details in modeling as well as an understanding of the unspoken wishes of my customer.
I create high-quality 3d models in Blender and 3ds Max: environment assets design, character assets designs, objects textures, and anything you need for 3d visualization.

I can provide high-quality 3d models or renders of either hard surface or organic objects.
My main experience is related to AAA games. I've been doing low poly models, UV-layout, and texturing for different types of game engines. I'm passionate about creating 3d models of art, environment, and old-fashioned props.
My specialization:
- High/Low poly modeling (Blender, 3ds Max)
- UV-layout (RizomUV)
- Baking procedural textures (Substance Painter, Marmoset Toolbag)
- Texturing (Substance Painter, Substance Designer)
- Additional programs: 3d Coat, Photoshop, Maya, Pixa Flux, Marvelous Designer, and many others.
- I can integrate models into Unity or Unreal Engine.

I complete all projects within schedule and have
persistence in dealing with over-level technical tasks.
3d art for me is a golden mean between boundless creativity and
precise machinery, which perfectly expresses my personality.
Portfolio: https://www.artstation.com/lisova_yana

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