Роман
Game Designer
- Employment:
- Full-time, part-time.
- Age:
- 28 years
- City of residence:
- Kharkiv
- Ready to work:
- Other countries, Remote
Contact information
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Work experience
Game Designer
from 05.2022 to 01.2024
(1 year 8 months)
Tagum Play, Харків (IT)
Development of platformers for Steam and Play Market.
- organization of the workflow using Trello: planning the working week, prioritizing tasks
- managing tasks: attachment of references and writing descriptions
- correcting and checking the result performed by the team
- experience in level design using Unity: building gameplay, level concept, blockout, balancing, polishing, creating a complexity curve and compositional design
- experience in narrative design
- compilation of necessary documentation: GDD, LDD, balance
- experience in testing on PC, mobile, Unity
- market research
- experience with PlasticSCM
- play reference games
- help in finding employees, introduce them to the course of the case
Junior Game Designer
from 11.2021 to 03.2022
(4 months)
saint.wtf, Kharkiv (IT)
- experience in creation and maintenance of GDD
- gameplay balancing
- organization of communication of the team
- creating and managing tasks in Trello
- testing builds on mobile
- searching for the game genre references
- considering of the game objects
Game Designer
from 12.2020 to 07.2021
(7 months)
Make Bra Studio, Kharkiv (IT)
- organized the team of Developer, Graphic designer, 2D Artist
- sketching level concepts and game mechanics on paper
- designed levels using Unity
- experience in testing builds on mobile
- elaboration of errors identified during the testing process
- creation and maintenance of documentation
- market research
- searching and addition of references
- choosing of appropriate monetization model
Throughout all stages of development, I communicated with team members, and also looked for outsourcing for art, music, and video.
As a result:
- made a puzzle game for mobile devices in a post-apocalyptic setting for Google Play Market and App Store
- successfully developed unique gameplay
- continue to look for ways to develop the product and team
Quality Control Manager
from 09.2017 to 05.2018
(8 months)
Dtech, Kharkiv (IT)
- quality control of service provision: showing films in VR, 7D at branch offices throughout Ukraine
- experience in remote managing people, video-recording of the key moments of their work
- writing reports and correcting work with sales scripts - experience in testing the company’s VR products in free time
Education
KYIV NATIONAL UNIVERSITY OF TRADE AND ECONOMICS
Finance, banking and insurance, Kharkiv
Higher, from 2017 to 2019 (2 years)
KHARKIV NATIONAL AUTOMOBILE AND HIGHWAY UNIVERSITY
Design of highways and airfields, Kharkiv
Higher, from 2013 to 2017 (4 years)
Additional education and certificates
XYZ Hyper Casual
4 month
XYZ School free
1 month
Jesse Schell "How to Make a Game Everyone Will Play"
5 month
Knowledge and skills
Language proficiencies
- English — average
- Russian — fluent
- Ukrainian — fluent
Additional information
I've been a gamer since childhood. Games - it's the big part of my life. I like to immerse myself in interesting game worlds, try new games, cooperate and compete with other players.
Play on PC, console, mobile.
My favorite game genres:
-SURVIVAL
-ACTION
-TACTIC
-MMO
-RPG
-TD
I'll be glad to consider any proposals for a Game / Level Designer position and become a part of a friendly team.
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