Resume from May 8, 2024 PRO

Роман

Game Designer

Employment:
Full-time, part-time.
Age:
28 years
City of residence:
Kharkiv
Ready to work:
Other countries, Remote

Contact information

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Work experience

Game Designer

from 05.2022 to 01.2024 (1 year 8 months)
Tagum Play, Харків (IT)

Development of platformers for Steam and Play Market.
- organization of the workflow using Trello: planning the working week, prioritizing tasks
- managing tasks: attachment of references and writing descriptions
- correcting and checking the result performed by the team
- experience in level design using Unity: building gameplay, level concept, blockout, balancing, polishing, creating a complexity curve and compositional design
- experience in narrative design
- compilation of necessary documentation: GDD, LDD, balance
- experience in testing on PC, mobile, Unity
- market research
- experience with PlasticSCM
- play reference games
- help in finding employees, introduce them to the course of the case

Junior Game Designer

from 11.2021 to 03.2022 (4 months)
saint.wtf, Kharkiv (IT)

- experience in creation and maintenance of GDD
- gameplay balancing
- organization of communication of the team
- creating and managing tasks in Trello
- testing builds on mobile
- searching for the game genre references
- considering of the game objects

Game Designer

from 12.2020 to 07.2021 (7 months)
Make Bra Studio, Kharkiv (IT)

- organized the team of Developer, Graphic designer, 2D Artist
- sketching level concepts and game mechanics on paper
- designed levels using Unity
- experience in testing builds on mobile
- elaboration of errors identified during the testing process
- creation and maintenance of documentation
- market research
- searching and addition of references
- choosing of appropriate monetization model

Throughout all stages of development, I communicated with team members, and also looked for outsourcing for art, music, and video.

As a result:
- made a puzzle game for mobile devices in a post-apocalyptic setting for Google Play Market and App Store
- successfully developed unique gameplay
- continue to look for ways to develop the product and team

Quality Control Manager

from 09.2017 to 05.2018 (8 months)
Dtech, Kharkiv (IT)

- quality control of service provision: showing films in VR, 7D at branch offices throughout Ukraine
- experience in remote managing people, video-recording of the key moments of their work
- writing reports and correcting work with sales scripts - experience in testing the company’s VR products in free time

Education

KYIV NATIONAL UNIVERSITY OF TRADE AND ECONOMICS

Finance, banking and insurance, Kharkiv
Higher, from 2017 to 2019 (2 years)

KHARKIV NATIONAL AUTOMOBILE AND HIGHWAY UNIVERSITY

Design of highways and airfields, Kharkiv
Higher, from 2013 to 2017 (4 years)

Additional education and certificates

XYZ Hyper Casual

4 month

XYZ School free

1 month

Jesse Schell "How to Make a Game Everyone Will Play"

5 month

Knowledge and skills

Unity Level design Google Sheets Google Drive Game design Game testing Trello Narrative design

Language proficiencies

  • English — average
  • Russian — fluent
  • Ukrainian — fluent

Additional information

I've been a gamer since childhood. Games - it's the big part of my life. I like to immerse myself in interesting game worlds, try new games, cooperate and compete with other players.
Play on PC, console, mobile.

My favorite game genres:
-SURVIVAL
-ACTION
-TACTIC
-MMO
-RPG
-TD

I'll be glad to consider any proposals for a Game / Level Designer position and become a part of a friendly team.

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