• File

Михайло

3D Artist

Considering positions:
3D Artist, Motion-дизайнер, дизайнер, 3D-дизайнер 
Age:
26 years
City of residence:
Kyiv
Ready to work:
Kyiv, Remote

Contact information

The job seeker has provided: Phone numberEmailMessenger

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

MYKHAYLO
SUBBOTIN
3D GENERALIST

MODELING / TEXTURING / OPTIMIZATION / VISUALIZATION / CAD

[open contact info](look above in the "contact info" section) [open contact info](look above in the "contact info" section) Ukraine

ArtStation Telegram

PROFILE

3D Generalist with 6+ years of professional experience across game assets, product visualization, mechanical
modeling and technical design. Experienced in modeling, optimization, UV mapping, texturing, animation, rendering,
Unity production and CAD-based workflows for physical products.

CORE EXPERTISE
3D MODELING Hard-surface modeling, product design, UV unwrapping, retopology, mesh cleanup

OPTIMIZATION Game-ready optimization, asset cleanup, texture atlases, efficient scene preparation

MATERIALS & RENDERING PBR texturing, texture baking, lighting, animation, photorealistic rendering

REAL-TIME & CAD Unity workflows, Rhino 7, Grasshopper, mechanical drawings, production equipment

PROFESSIONAL EXPERIENCE
3D Designer - Mechanical & Product Modeling Jun 2026 - Nov 2026
UGEARS

• Created 3D models and technical drawings, covering mechanical geometry and product design.
• Used Rhino 7 and Grasshopper; worked with production machinery and manufacturing-oriented designs.

Mid-Level 3D Generalist Nov 2022 - Mar 2023
EVOLUTION STUDIO | USA

• Modeled and reworked 3D puzzles and environments; created and revised textures.
• Set up and baked lighting in Unity.

3D Designer Oct 2021 - Aug 2022
HOLM STUDIO | OSLO, NORWAY

• Developed product concepts, 3D models and textures; created animations, scenes and renders.

3D Artist Generalist Oct 2020 - Oct 2021
FLEX REALITY | KHARKIV, UKRAINE

• Created concepts, models, textures and game environments; worked on Unity materials, animation, lighting, particle
systems and sound placement.

Freelance 3D Artist / Stock Assets Feb 2020 - Present
INDEPENDENT

• Modeled and textured 3D assets for sale through TurboSquid and CGTrader.

01 / 02

MYKHAYLO SUBBOTIN
3D GENERALIST / TECHNICAL PROFILE

TECHNICAL SKILLS
3D MODELING, CAD & OPTIMIZATION

Blender, 3ds Max, Rhino 7, Grasshopper; hard-surface modeling, product and mechanical modeling, technical drawings,
UV mapping, retopology, mesh cleanup and game-ready optimization.
MATERIALS & TEXTURING

Adobe Substance 3D Painter, Substance Alchemist, Adobe Photoshop; PBR materials, texture creation and
optimization, texture atlases and baking.
RENDERING & PRESENTATION

Cycles/Eevee, Corona Renderer, V-Ray, Marmoset Toolbag; product visualization, scene setup, materials, lighting,
rendering and animation.
GAME ENGINES

Unity: asset import, materials, baked lighting, animation, particle systems and environment assembly. Unreal Engine 5:
basic familiarity.
PHOTOGRAMMETRY

Agisoft Metashape, Meshroom; photoscan generation, geometry cleanup and texture correction.
COLLABORATION

GitHub: branches, pull requests and merges; collaboration with international studios.
PRODUCTION WORKFLOWS
GAME ASSETS & ENVIRONMENTS

3D assets and puzzle environments, UVs, textures, optimization and lighting for Unity-based production. Experience
with scene setup, materials, baked lights, particle systems and sound placement.
PRODUCT VISUALIZATION

Product design concepts, modeling and texturing, scene preparation, animation and final rendering.
MECHANICAL DESIGN & FABRICATION

Mechanical geometry, 3D product models and technical drawings in Rhino 7; Grasshopper-assisted design; hands-on
experience working with production machinery.
3D SCANNING & ASSET PROCESSING

Photogrammetry and photoscan cleanup, mesh refinement, texture correction and general asset preparation.
EDUCATION
Bachelor's Degree - Automation and Computer-Integrated Technologies
Igor Sikorsky Kyiv Polytechnic Institute | 2017 - 2021

LANGUAGES
English: B1-B2 | Ukrainian: C2 | Russian: C2

PORTFOLIO AND PROFESSIONAL LINKS
ArtStation Behance Google Drive portfolio

TurboSquid CGTrader Telegram

02 / 02

Similar candidates

All similar candidates


Compare your requirements and salary with other companies' jobs: