Aleksandr
Unity, Game Developer
- Вид занятости:
- полная, неполная
- Возраст:
- 27 лет
- Город проживания:
- Другие страны
- Готов работать:
- Удаленно
Контактная информация
Соискатель указал телефон , эл. почту и LinkedIn.
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Получить контакты этого кандидата можно на странице https://www.work.ua/resumes/11584944/
Опыт работы
Unity developer
с 10.2025 по наст. время
(10 месяцев)
Lore Weavers, Remote (IT)
• Core architecture and technical infrastructure design and implementation.
• Design and implementation of client–server architecture and remote storage for user-generated content.
• Shared core development and maintenance, reused across multiple clients.
• Gameplay and system feature development from scratch.
• Technical decision-making and release feasibility assessment.
• Milestone planning, progress reporting, and goal definition for upcoming milestones.
• Code reviews, pull request approvals, and guidance of a less experienced developer.
• Collaboration with PM and producer on planning, priorities, and delivery timelines.
• Proposing technical solutions and alternatives for product and development challenges.
• Implementation of a crash reporting system with automatic log collection, stack trace capture, and server-side storage.
• Established CI/CD infrastructure, reducing manual build time and improving deployment reliability.
Unity developer
с 01.2025 по 01.2026
(1 год)
Comet Space Web3 GameDev Company, Remote (IT)
• Development and maintenance of game mechanics in Unity.
• Development of core and mini-games.
• Implementation of a resource management system for efficient asset loading and memory optimization.
• Integration of third-party libraries and SDKs.
• Integration of client-side functionality with backend APIs, handling network requests.
• Integration of analytics systems for player behavior tracking and data-driven improvements.
• Implementation of in-game purchases and monetization features.
• Optimization of game performance across different platforms (FPS profiling, CPU/GPU load reduction).
• Development and support of UI/UX components, ensuring a smooth user experience (including animations).
• Collaboration with game designers, backend developers, Tech Art, and QA teams.
• Bug fixing, debugging, code refactoring, and maintaining coding standards.
• Writing technical documentation based on business requirements.
Unity developer
с 03.2024 по 12.2024
(10 месяцев)
Snailbrook, Remote (IT)
• Developed Telegram Mini Apps (Web3) using Unity WebGL.
• Designed and implemented gameplay mechanics for both 2D and 3D games.
• Designed, developed, and maintained responsive user interfaces.
• Integrated backend systems and optimized network communication and overall performance.
• Implemented analytics systems to track player behavior and support data-driven decisions.
• Designed and developed systems for audio management, tutorials, and in-game statistics.
• Established CI/CD pipelines and automated build and deployment processes.
• Diagnosed, troubleshot, and resolved technical issues across the project lifecycle.
Unity developer
с 06.2023 по 04.2024
(11 месяцев)
Freelance, Remote (IT)
• Developed Unity-based solutions for gaming and non-gaming projects based on client requirements.
• Worked on mobile games, implementing gameplay mechanics and user interfaces.
• Gathered client requirements and implemented technical solutions accordingly.
• Developed standalone Unity custom SDK for specific tasks.
• Integrated third-party SDKs and backend APIs.
• Ensured code quality through testing, debugging, and refactoring.
• Managed timelines and communicated progress directly with clients.
• Provided support and implemented updates when needed.
Self employed (affiliate marketing)
с 08.2020 по 09.2021
(1 год 2 месяца)
Freelance, Odesa (IT)
•Search and Analysis of Affiliate Programs and Products
•Development of promotional strategies.
•Creation of engaging content.
•Analytics and performance tracking.
•Collaboration with affiliate networks.
Entrepreneur assistant
с 10.2018 по 12.2019
(1 год 3 месяца)
Private Dom-V, Odesa (Real estate)
Образование
Odessa College of Economics, Law, and Hotel and Restaurant Business
Tourism Services, Odesa
Среднее специальное, с 2014 по 2018 (4 года)
Дополнительное образование и сертификаты
Game Dev Academy
12 month
Знания и навыки
- C#
- Unity
- Знання принципів ООП
- Git
- DOTween
- HFSM
- Dependency injection
- Unity 2D
- Architectural Patterns
- Understanding data structures
- Algorithms
- SOLID Principles
- Знання принципу DRY
- Addressables
- UniTask
- Event Bus
- Programming
- Attentiveness
- Responsibility
Знание языков
- Английский — выше среднего
- Украинский — продвинутый
Дополнительная информация
Unity Developer with experience of building 2D and 3D games for mobile, web, and desktop (Windows & macOS).
I am comfortable leading the technical direction of a project - designing architecture, setting up infrastructure, integrating backend systems, and improving existing codebases through refactoring and optimization. I can take full responsibility for the technical part of a project, from initial setup to release.
My experience includes core systems and gameplay development, shared core architecture reused across multiple clients, backend and SDK integrations, analytics, in-app purchases, CI/CD setup, performance optimization, and multiplayer solutions. I review code, mentor less experienced developers, and help break down product or game design vision into clear technical tasks and distribute them across the team.
I collaborate closely with PMs and producers, participate in planning and release decisions, and help evaluate technical feasibility and risks.
On a personal level, I adapt quickly to new environments and challenges. I have started my life from scratch in different countries, which strengthened my resilience, independence, and ability to handle uncertainty. I stay focused under pressure and take responsibility for results.
Git - https://github.com/alex-spiian
Portfolio - https://aleksandr-spiian.notion.site/Portfolio-Aleksandr-Spiian-a6e7365bddbb459dacead61ee0d7606f
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