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Владислав

Game designer

Рассматривает должности:
Game designer, Level designer, Narrative designer
Возраст:
24 года
Город проживания:
Житомир
Готов работать:
Житомир, Удаленно

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CV
LENARTOVYCH VLADYSLAV
ABOUT ME HARD SKILLS
Unity
Unreal Engine
Git
I have solid experience as a Game Developer and have Chat GPT
always been excited about designing games based on Google Tools
my own ideas. This led me to pursue a career as a Game Project Management Systems
Designer, where I can combine my technical skills with Figma
creativity.

I don't just love playing games—I love analyzing them,
understanding different genres, and figuring out what
SOFT SKILLS
makes them fun. This drives my passion for creating Creative Thinking
unique concepts, telling immersive stories, and designing Problem Solving
experiences that really connect with players. Flexible
Feedback Receptive
I'm ready to work as part of a team, bringing my ideas to Collaborative
the table and staying open to feedback. I enjoy
contributing creative solutions and working together to
reach our shared goals. LANGUAGES
Ukrainian
PORTFOLIO LINK: English
https://tisttest.my.canva.site/lenartovych-vlad-portfolio
EDUCATION WORK EXPERIENCE
2021 PROBOX (INTERN)
MASTER: SOFTWARE ENGINEERING (8 month) GAME DEVELOPER
NTU KHPI (2018-2024) Worked on a Duolingo-like educational
game for the Chinese market. Mostly
While studying at the university, I learned how to program in
developed game logic, server parsing,
different languages, use algorithms, data structures and DB,
and UI.
how to design, manage and support projects.
2023 SAINT.WTF
In the 2-3 years of education, I studied under the ucode (8 month) GAME DEVELOPER
program, where I gained a lot of practical teamwork skills, in Developed various casual games from
particular in game development. Most successful project there scratch. Created game logic, levels,
was a web game similar to Hearthstone - Heroes of the Earth. effects, and UI. Integrated 3D models,
animations, various SDKs for
monetization and tracking.

COURSES Participated in the support of the hit
game - Mow My Lawn.

COMPLETE GUIDE 2024 MOBI SCREEN APPS
GAMIFICATION (10 month)
GAME DEVELOPER
TO GAME DESIGN Took care of the full cycle of casual
game development. In addition to
creating mechanics, levels, game
balance, and UI. I was engaged in
EVOLUTION OF LEARN THE ART searching and adding the necessary
GAME DESIGN OF LEVEL DESIGN assets, such as 3D models, animations,
effects, and sounds.

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