Антон
Гейм-дизайнер
- Возраст:
- 38 лет
- Город:
- Киев
Контактная информация
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Hi. My name is Anton Tkachenko.
I am a gamer with 20 years of experience.
I have more than 5 years of experience in game
dev - from mobile and web games to AAA projects.
Every day I am getting closer to my dream - create
worlds, character and exiting stories.
Phone
[
ANTON TKACHENKO Email
[
NARRATIVE DESIGNER Linkedin
Portfolio
Stalker 2 My own project
HARD SKILLS SEP 2025 WRITER
OCT 2025 AJAX SYSTEMS, KYIV
Interactive storytelling
Work done:
Scriptwriting
Created creative texts for products
GDD creation/reduction
Wrote new slogans
Texting
Translated articles from ENG to UKR
Confluence
JIRA DEC 2022 TOOK PROFESSIONAL COURSE ON
Debug tools APR 2023 SKVOT, SCRIPTWRITER
Unreal Engine 5
Unity Engine MAY 2023 NARRATIVE DESIGNER
QA/QC SEPT 2024 GSC GAME WORLD, KYIV
Project: S.T.A.L.K.E.R. 2: Heart of Chornobyl
SOFT SKILLS Work done:
Attention to details Created pipelines and quest lines
Team player Pitched new encounters and side quests
Analytical thinking Scripted quest logic
Continuous learning Wrote stories, dialogs, notes
Problem solving Restored GD documentation and wrote new docs
Worked with dialogue animations
Collaborated with level designers and artists to
LANGUAGE SKILLS
develop immersive gaming environments
Ukrainian Native Team: PM, Head of narrative team, 3 team leads, more
English Upper Intermediate than 16 narrative designers.
Czech Intermediate DEC 2022 TOOK PROFESSIONAL COURSE ON
APR 2023 SKVOT, NARRATIVE DESIGNER
EDUCATION OCT 2021 GENERALIST, NARRATIVE DESIGNER,
DEC 2022 NEWXEL, KYIV
PROFESSIONAL COURSES Project: Cat Simulator 2
OCT 2024 SCREENWRITING IN
Client: Rage Quit Games, Poland
JAN 2025 GAMEDEV Work done:
SKVOT onoffline school Worked with Unity Engine
Kyiv Worked with artists and programmers to introduce
new game elements and narrative details
DEC 2022 NARRATIVE DESIGNER
Fixed level design and economy balance
APR 2023
SKVOT onoffline school Worked with GD documentation - create and edit
Kyiv Localization issues
OCT 2018 QUALITY ASSURANCE
Team: 2 game devs, 1 artist, me as
DEC 2018 generalist/narrative designer
StartIT school
Offline individual course
Kyiv DEC 2018 GAME TESTER
SEP 2021 UBISOFT KYIV, KYIV
HIGHER EDUCATION
Projects: Assassin's Creed® Odyssey, Assassin's
SEP 2005 DENTISTRY
Creed® Odyssey: Discovery Tour, Immortals Fenyx
JUL 2012 Bogomolets National
Rising, Skull and Bones.
Medical University
Kyiv Work done:
Provided deep insight into gamers' tastes and
desires
Provided both functional and statistical
feedback as well as subjective and
constructive criticism
Complex black, white and gray box tests
Background writing and implementing test
cases
Developed testing plans and identifying use
cases. Fully versed in complete SDLC
Team: PM, 2 Team leads, over 20 QA.
ACHIEVEMENTS
Restored damaged and lost GDD ann NDD after incident with GSC data servers
I proposed changes to address game balance, and I also proposed and
implemented changes to optimize levels so that players have a better gaming
experience. (Rage Quit Games)
Found a few reputational errors and fixed them before release when I worked at
Ubisoft.
Другие резюме этого кандидата
Киев, Удаленно
Высшее образование · Полная занятость, неполная занятость
- Narrative designer, самозайнятий, 7 месяцев
- Writer, Ajax Systems, 3 месяца
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