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Тарас

Unity Developer

Рассматривает должности: Unity Developer, Розробник Unity
Возраст: 21 год
Город проживания: Львов
Готов работать: Львов, Удаленно
Рассматривает должности:
Unity Developer, Розробник Unity
Возраст:
21 год
Город проживания:
Львов
Готов работать:
Львов, Удаленно

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TARAS HELEDCHAK
Unity Developer
[открыть контакты](см. выше в блоке «контактная информация») ​ linkedin.com ​ Portfolio ​ Lviv, Ukraine

SUMMARY
Motivated game developer with 2 years of experience in Unity. Specializations include developing core game mechanics for 3D
games and game loops for 2D games, integrating third-party advertising SDKs and making simple shaders.

SKILLS
Unity C# Blender GIT After Effects Photoshop Illustrator

EXPERIENCE
QuiЗавр
11/2025 - 11/2025
https://github.com/noxxxs/Qui-
• Developed simple custom 2D quiz game in short time inspired by Who Wants to Be a Millionaire, featuring a data-driven
architecture
• Implemented dynamic UI creation and logic setup through code
• Designed multiple question categories and provided the game for local community use

NinjaCircles
07/2025 - 08/2025
• Built a 2D ball-fighting game using physics simulation
• Achieved over 13M views and 30K followers on social media through game promotion
• Integrated IronSource SDK with AdMob, IronSource Ads and Unity Ads to enable monetization across three ad networks
• Designed 8 unique weapons with distinct game mechanics for each
• Developed a scalable system to support future content expansion

Margsaur's Simulator
03/2025 - 05/2025
https://github.com/noxxxs/MargsaurPacks
• Developed, optimized, and designed a collectible 3D card shop simulator tailored for a specific social media personality
• Made unique foil shader and card design for packs
• Created 2D mini-game for PSP in 3D world
• Devised advanced save and load system for objects
• Adopted an external audio SDK to improve development efficiency

Canon Game
02/2025 - 03/2025
• Built core game loop for fast hyper-casual arcade shooter
• Achieved high performance with 500+ moving objects
• Used Object Pooling and baked animations to improve optimization

Freelance
01/2024 - 09/2024 Remote
• Developed 9 mobile games, 2D and 3D, in different genre: Arcade, gamble, platformer, puzzles
• Designed and implemented a unique 5x5 slot game with innovative mechanics, including interactive events such as burning tiles
and the ability to extinguish them
• Implemented 3D physics-based airplane controller and exciting mini-games
• Created an advanced grass shader with depth gradient effect, wind animation using Shader Graph and cartoon style leaf using
VFX Graph
EXPERIENCE
Team project (Adventure Path - 2D game)
09/2023 - 10/2023
• Managed a team of 6 people working on a 2D pixel art strategy game
• Created combat mechanics and scene navigation
• Developed a simple lore for the world and its NPCs
• Implemented a JSON-based save and load system

Opila Run - Hyper Casual
08/2023 - 09/2023
• Integrated Google Mobile Ads (AdMob)
• Published the game on the Play Market

EDUCATION
Bachelor's degree, Cybersecurity
Lviv Polytechnic National University
2022 - Present

LANGUAGES
English Intermediate Ukrainian Fluent

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