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Программист Unity
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LinkedIn • [
C++, C# Developer
Skills
• C++, C++11 – C++20, C#
• Unity
• OpenGL, GLM, GLSL
• STL, Boost, multithreading, Qt, MFC, WTL, WinAPI
• CMake, Git, Jira, TDD
• Blender, GIMP
• English language: Upper-Intermediate
Pet Project
OpenGL-based renderer: https://github.com/AHiblov/gl-renderer
Experience
C++ Developer at DevPulse
Project: mind map editor 12.2021 – 08.2025
• Accelerated property editing by developing an algorithm that works with multiple topics in the map
not just a single topic. As a result, the user is able to edit multiple properties at once instead of
modifying them one by one.
• Increased title positioning speed on shape scaling, resulting in time reduction from 50 to 4 seconds
by replacing the linear algorithm with a logarithmic one.
• Achieved more efficient document space usage by implementing font size adjustment according to
the amount of text in the topic.
• Improved RTF clipboard content support by implementing image pasting from RTF in addition to
text.
• Participated in the company’s in-house hackathons, where I proposed several ideas for new features
that involve new technologies.
Project: utilities for Windows 08.2018 – 12.2021
• Decreased the number of false-negative results of driver compatibility check by improving the
checker algorithm.
• Enhanced user experience of application uninstalling by implementing parallel uninstalling of
several applications and the ability to cancel the uninstallation process.
• Developed classes for operation parallelization for the driver management library. Achieved higher
performance of driver updating utility.
C++ Developer at Jabil Circuit Ukraine
Project: network packet routing system 10.2017 – 08.2018
Fixed issues and created unit tests to detect them in the future.
Education
Karazin Kharkiv National University, Ukraine
Master’s degree in Computer Sciences and Information Technologies in June 2018
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