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Unity developer

Город проживания:
Киев
Готов работать:
Киев, Удаленно

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VIKTOR STOIANOVYCH
UNITY GAME DEVELOPER

PROFILE
CONTACT Product-oriented Unity Developer with 2+ years of commercial experience in a
game studio environment and 3+ years of C# programming. Specialized in
[открыть контакты](см. выше в блоке «контактная информация») building, maintaining, and scaling live mobile and platform-based games.
Experienced across the full product lifecycle: from prototyping and
[открыть контакты](см. выше в блоке «контактная информация») development to release, post-launch support, and iteration. Strong focus on
performance, reusable systems, and player engagement. Comfortable working
Kyiv, Ukraine in cross-functional teams and delivering production-ready solutions.

https://www.linkedin.com/ WORK EXPERIENCE
in/viktor-stoianovych-
071834380/ Dev Hub Games FEB 2024 - JAN 2026
Unity Developer
EDUCATION Contributed to the full product lifecycle of multiple studio games:
prototyping, development, release, and post-launch support.
IGOR SIKORSKY KYIV Developed and maintained released products including Ninja
POLYTECHNIC INSTITUTE Survivors, What's Around, Meme Jump, and Meme Cubes.
Implemented and iterated on gameplay, progression, and
2021-2025
gamification systems to improve player engagement and retention.
Bachelor of System Analysis Integrated multiplayer functionality using Photon Fusion, including
2025-2026 multiplayer Telegram-based games.
Adapted Unity projects for the Telegram platform, ensuring
Master of Computer Science
performance stability and smooth user experience.
Optimized reskin workflows and reusable systems, reducing
turnaround time for new product variations.
SKILLS Performed performance optimization for mobile devices, improving
stability and load times in production builds.
C++ Collaborated closely with game designers, artists, QA, and technical
leadership within a studio production pipeline.
C#
Supported live versions of games with bug fixes, feature updates, and
Unity iterative improvements.
LINQ Developed client–server multiplayer game with an admin panel from
scratch to release
Git
Worked with Linux servers and hosting on Linux-based infrastructure
SQL/NoSQL
OOP/SOLID Key Achievements:
Mobile Game Development Delivered and supported 4 commercial games for mobile and
Telegram platforms.
Web Game Development Successfully implemented multiplayer systems using Photon Fusion
Photon Fusion in production projects.
UniTask Built gamification features that increased player engagement and
retention.
Zenject/DI Streamlined internal reskin and development workflows, improving
Firebase production efficiency.
IAP Gained hands-on experience with live product support and iteration.
SKILLS WORK EXPERIENCE

Addressables 24Play LLC MAR 2026 - APR 2026
ADS (IronSource etc.) Game Developer
DoTween Experience working in a large product company as part of a game
RestAPI development team.
Successfully completed the onboarding process.
Analytics
Contributed to the development of a Unity project with a complex
Unity Profiler multi-layered architecture.
Shaders Analyzed the existing architecture, worked with a large codebase, and
integrated new functionality.
Higher mathematics
Quickly learned Three.js to solve practical development tasks.
Playworks Developed a playable ads project in Three.js based on a popular
JS/HTML/CSS game.
Worked in an environment with high standards for code quality, fast
ThreeJS
adaptation, and results.
PixiJS
Playable Developpment Key Achievements:
Quickly adapted to a large-scale product environment and
Web3 Game Development
successfully completed onboarding.
PC Game Development Contributed to a Unity project with complex architecture and a large
Client-server Development production codebase.
Integrated new functionality into an existing architectural system with
Third-party SDK
minimal ramp-up time.
Unity Editor tools Self-taught Three.js and successfully used it to deliver a playable ads
Development with AI project for a popular game concept.
Proved the ability to rapidly learn new technologies and apply them in
Full-cycle Development
real commercial tasks.
Demonstrated flexibility by working across both Unity and web-based
game ad development.
LANGUAGES
COURSES
English (Intermediate)
Ukrainian (Fluent)
Programming in C#: From Beginner to Expert,
Russian (Fluent)
Udemy DEC 2022 - FEB 2023

Basics of Game Development on Unity,
Eccentric Games FEB 2023 - APR 2023

Unity C# Scripting: Complete C# for Unity Game Development,
Udemy APR 2023 - JUN 2023

Unity & C# - Build a Complete 2D Mobile Platformer Game,
Udemy JUN 2023 - JUL 2023

Create an RPG Game in Unity,
Udemy JUL 2023 - AUG 2023

Architecture Unity Games,
K-syndicate FEB 2026 - MAR 2026
Professional Reference
Viktor Stoianovych - Unity Developer
Referee: Co-Founder & Chief Delivery Officer, Dev Hub Games

I have had the opportunity to work closely with Viktor Andriyovych during his time at Dev
Hub Games, and I am pleased to provide this professional reference in support of his career
progression.

Viktor is a highly reliable and product-oriented Unity Developer with a strong sense of
ownership and responsibility. He consistently approaches his work with a focus not only on
task completion, but on delivering stable, scalable, and production-ready solutions that align
with overall product goals.

Throughout our collaboration, Viktor contributed across the full development lifecycle -
including feature implementation, optimization, release preparation, and post-launch support.
He has demonstrated the ability to work effectively on live products, adapt to changing
requirements, and iterate on features based on project needs and team feedback.

From a delivery and management perspective, Viktor stands out for his predictability, clear
communication, and disciplined approach to development. He integrates well into
cross-functional teams, collaborates smoothly with designers, artists, and QA, and handles
feedback in a constructive and professional manner.

Viktor can be trusted with critical features and production systems. His technical decisions
reflect a solid understanding of performance, maintainability, and long-term product impact.
Over time, he has proven himself to be a dependable contributor capable of taking on
increased responsibility.

Based on his performance and professional maturity, I consider Viktor fully ready for the next
step in his career. I confidently recommend him for a new role or promotion within a
product-focused game development team and believe he will be a valuable asset to any
studio working with live game products.

Position: Co-Founder & Chief Delivery Officer​
Company: Dev Hub Games

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