Євген
3D-художник
- Город проживания:
- Киев
- Готов работать:
- Удаленно
Контактная информация
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3D Environment artist
P o r t f o l i o : Artstation
Contacts Work Experience
Linkedin 12.2024 - NOW
Freelance 3D artist
Email Creating 3D environments, props, weapons, and vehicles game ready
[
Creating objects of varying complexity based on references, sketches,
Phone or blueprints.
+421952386681 03.2021 - 10.2024
3D Artist at Home Games (Playrix Group)
Address of residence
Creating casual graphics. Modeling stylized objects based on concept
Kyiv / Bratislava
art. Creating 3D models for use by 2D artists. Creating 3D assets for
Unity and integrating them into the engine. I also served as a project
lead on one of the projects.
07.2019 - 03.2021
Education 3D artist generalist at Enkord Games
Creating assets for existing projects as well as those currently in
2006 - 2011
development. Creating tile textures and level-building elements for
Kyiv National University of
Technology and Design subsequent automated level generation. Modeling 3D environment
engineer electromechanic, elements, rendering, and further refinement in Photoshop for
Specialist implementation in the engine. Creating and developing building layouts
with a large number of levels.
08.2017 - 07.2019
Additional 3d artist and animator at Enixan Entertaiment
education Creation of 3D environment elements, buildings, characters, and
interactive objects. Rendering and post-processing in Photoshop.
2017 Creation of animations and effects for the created objects.
ZBrush Fundamentals
course at the ArtCraft
School Tools
3ds Max, ZBrush, Adobe Photoshop, UVLayout, Substance Painter,
Marmoset Toolbag, Adobe After Effects, Rizom UV, 3DCoat,
Language Unity(basic level), Blender(basic level).
Ukrainian fluent Key skills
Russian fluent High poly, middle poly and low poly modeling of environments, props,
English intermediate vehicles and weapons, retopology, creation of UV scan, baking, realistic
and stylized texturing, visualization, lighting settings, creating
Slovak A1
animations in 3ds Max, creating effects, creating tiling textures.
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