Denys
3D Artist
- Рассматривает должности:
- 3D Artist, Волонтер, Художник
- Возраст:
- 22 года
- Город проживания:
- Черкассы
- Готов работать:
- Удаленно, Черкассы
Контактная информация
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CONTACT DETAILS
Phone: [
E-mail: [
Location: Poznań, Polska
ArtStation: artstation.com/wexcent
WORK EXPERIENCE
3D Modeler (Freelance / Personal projects)
Around 50 private commissions.
Created 3D models and props in both low poly (game-ready) and high poly formats
Developed clean topology and optimized meshes for real-time applications
Performed UV mapping, baking (Normal, AO), and PBR texturing
Delivered assets in formats such as FBX, OBJ, and STL
Worked with tools including Blender
Applied retopology and optimization for game engines (Unity / Unreal)
Worked with Blender, Marmoset Toolbag, Substance 3D Painter, and Adobe Photoshop
EDUCATION & TRAINING
2018-2022
Cherkasy Politechnic Applied College
Field of study: Applied Mechanics (Industrial)
Curriculum: CNC machine operation and robotic complexes
Qualification: Junior Specialist Diploma
2022-2024
Cherkasy State Technological University
Field of study: Automation of Computer-Integrated Technologies
Curriculum: Computer-integrated technological and production processes
Degree: Bachelor’s
Education / Training:
Completed online courses in 3D modeling, texturing, and asset creation
Practical training through personal and portfolio projects
SKILLS
3D i Graphics:
3D Modeling:
Low Poly / High Poly Modeling
Hard Surface Modeling
Prop & Asset Creation
Texturing & Materials:
PBR Texturing
Texture Baking (Normal, AO, etc.)
UV Mapping
Optimization & Workflow:
Retopology
Game-ready asset optimization
Real-time workflows (Unity / Unreal Engine)
Software:
Blender
Substance 3D Painter
Marmoset Toolbag
Photoshop
Office Software
• Microsoft Word
• Microsoft Excel
• Microsoft PowerPoint
ABOUT ME
Thanks to my technical education, I confidently apply my skills in 3D modeling. I am proficient in analyzing technical drawings and translating them into precise objects created in Blender. My technical background gives me a clear advantage in designing complex elements, ensuring high accuracy, functionality, and compliance with project requirements.
Over the past year and a half, I have been actively developing my 3D modeling skills. I have completed both free and paid courses, continually improving my knowledge of Blender and my ability to create high-poly and low-poly models, environments, characters, and various assets. I work confidently in Blender, Substance Painter and Adobe Photoshop, create high-quality PBR textures, perform UV unwrapping, and prepare models for final rendering. I constantly strive to enhance my skills and develop professionally in the field of 3D graphics.
My qualities:
• Quick to learn new tools and technologies.
• Precise, detail-oriented, responsible.
• Able to work independently and in a team
• Motivated to develop in precision manufacturing or the 3D industry.
LANGUAGE PROFICIENCY
• English – Upper-Intermediate (B2)
• Polish – Advanced (B2)
• Russian – Fluent
• Ukrainian – Fluent
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