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Аліна

.NET-програміст

Возраст:
21 год
Город:
Киев

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Alina Suchok
Kyiv, Ukraine
Contacts

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GitHub: https://github.com/D0naL1ka

Summary
A motivated entry-level .NET developer with experience working in a team and applying modern technology stacks in practice. I developed the fully functional Museum_Exhibit project—a role-based ASP.NET Core MVC system for managing museum collections using EF Core, MS SQL Server, and automated reporting. Created a real-time chat application using Azure services (SignalR, SQL Database, Cognitive Services) with a React frontend and CI/CD deployment via GitHub Actions. Also created a 3D game in Unity to teach schoolchildren about chemical interactions. I am familiar with design patterns (GoF), SOLID principles, and Clean Architecture. I am proficient in Docker and Git, and knowledgeable in CI/CD pipelines and automated testing (xUnit, NUnit). I am a quick learner, focusing on code quality, systems thinking, and effective collaboration.
Technical Skills

Languages
C#, SQL
Frameworks
ASP.NET MVC, ASP.NET Web API, WinForms, ADO.NET, Entity Framework Core, LINQ
Databases
MS SQL Server, MySQL
Tools & DevOps
Git, GitHub, Docker, Docker Compose
Principles
SOLID, DRY, KISS, YAGNI, OOP
Testing
NUnit, xUnit, AutoFixture, NSubstitute
Frontend (basic)
React, Tailwind CSS, Vite
IDEs & Tools
Visual Studio 2022, VS Code, SQL Server Management Studio
Education
September 2024 — until now
State University «Kyiv Aviation Institute»

Bachelor, Software Engineering
September 2020 — June 2024
Vocational College of Engineering, Management and Land Management of NAU

Junior Bachelor, Software Engineering
Achievements
Successfully completed training courses:
• [Beginner] .NET for KNU Ambassador program
• .NET Fundamentals (from Great Learning)
• CRUD C#.Net with Entity Framework (from Udemy)
• CRUD Angular + NET Core + Entity Framework Core+SqlServer (from Udemy)

Implemented multiple full-featured educational projects applying modern architectural approaches and coding best practices.
Actively used Git/GitHub for version control and collaborative development.
Educational Projects / Pet Projects
Museum_Exhibit
Web application for museum collection accounting and management
Technologies: ASP.NET Core MVC, Entity Framework Core, MS SQL Server, LINQ, AJAX, JavaScript, CSS
• Developed a relational database covering exhibits, authors, exhibitions, restorations, locations, and user roles
• Implemented role-based authentication and authorization for four roles: Curator, Restorer, Administrator, and Visitor
• Built full CRUD for exhibits, exhibitions, and branches with advanced search, multi-criteria filtering, and pagination
• Developed restoration tracking module — creation, status updates, and full history per exhibit
• Added automated reporting with PDF and Excel export; configured SQL Server Agent for scheduled backup tasks

RealtimeChatApp
Real-time chat application with sentiment analysis
Technologies: ASP.NET Core, SignalR, Azure SignalR Service, Azure SQL Database, Azure Cognitive Services (Text Analytics), React, TypeScript, Vite, Entity Framework Core, GitHub Actions
• Built a real-time chat application using Azure SignalR Service for live message broadcasting across all connected users
• Integrated Azure Cognitive Services Text Analytics API to perform sentiment analysis on each message and display results (Positive / Negative / Neutral / Mixed) directly in the chat UI
• Designed and implemented a REST API with ASP.NET Core, including message history endpoint and SignalR hub with online users tracking
• Stored chat messages and sentiment scores in Azure SQL Database using Entity Framework Core with Code First migrations
• Developed a responsive React + TypeScript frontend with color-coded sentiment indicators and emoji picker
• Configured CI/CD pipelines with GitHub Actions for automated build and deployment of both API and UI to Azure Web Apps
• Applied Git Flow branching strategy (feature branches, Pull Requests, develop/main workflow)

Ball-Game-3D
3D arcade game built in Unity
Technologies: C#, Unity, ShaderLab, HLSL
• Developed core gameplay mechanics: physics-based ball movement, obstacle interaction, and level progression
• Written custom shaders (ShaderLab / HLSL) for visual effects and materials
• Structured game logic using C# scripts with component-based Unity architecture

Calculator
Android calculator mobile application
Technologies: Kotlin, Android SDK, Gradle
• Built a functional calculator app for Android with standard arithmetic and expression evaluation
• Applied Kotlin idioms and Android UI best practices for a clean, responsive interface
• Managed project build configuration with Gradle (Kotlin DSL)

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