Вадим
Embedded-розробник
- Рассматривает должности:
- Embedded-розробник, Fullstack-розробник, Frontend-розробник, Backend-розробник, Інженер-програміст
- Возраст:
- 29 лет
- Город:
- Киев
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Software Engineer | Kyiv, Ukraine | [
GitHub: https://github.com/dz-vadim | LinkedIn: [
SUMMARY
Software Engineer with a multidisciplinary background in embedded systems, web development
(frontend & backend), and game development. Specialized in ESP32/Arduino platforms, C++
firmware, and hardware–software integration. Experienced in building scalable backend services
(FastAPI, PostgreSQL), modern web applications, and interactive systems using Unity (C#).
TECHNICAL SKILLS
Languages: C++, Python, JavaScript/TypeScript, C#
Embedded: ESP32, Arduino, MAX7219, Bluetooth, Embedded Web Servers
Backend: FastAPI, REST APIs, PostgreSQL
Frontend: React, TypeScript, HTML, CSS
Tools & Platforms: Docker, Linux, Git
Other: Unity (C#), Claude Code, AI coding
PROFESSIONAL EXPERIENCE
Embedded & Software Lecturer — ROBOCODE, Kyiv (2020–Present)
● Designed and implemented ESP32-based IoT prototypes and embedded systems
● Developed C++ firmware for robotics and interactive devices
● Integrated sensors, LED matrices, Bluetooth modules and peripherals
● Supervised applied engineering projects and hardware prototypes
Software Engineering Lecturer — State University of Telecommunications (2020–Present)
● Teaching Algorithms & Data Structures and C++ programming
● Delivering courses on React and modern JavaScript development
● Supervising embedded and software engineering student projects
SELECTED PROJECTS
ESP32 OTA Device Management Platform
● Developed an ESP32-based IoT device management system with OTA firmware updates
via GitHub Releases
● Integrated Telegram bot commands for remote firmware updates and device status
monitoring
● Implemented WiFiManager setup flow, LCD 1602 I2C status display, and modular
PlatformIO project structure
Arduino Handheld Game Console (GameBoys)
● Built an Arduino Nano-based handheld console with dual MAX7219 LED matrices
● Implemented multiple classic games, including Snake, Tetris, Arkanoid, and Race
● Designed modular C++ game architecture with menu system, input handling, display
buffer, and buzzer sound effects
RoboNotes React App
● Note-taking web application using React, Redux/Redux Toolkit, and TypeScript
● Built reusable UI components and client-side state management for notes workflow
ERP / Expense Tracker Desktop App
● Developed a PyQt5 desktop application with custom UI styling and data management
features
● Implemented application structure with separate window, canvas, and file-management
modules
EDUCATION
PhD in Software Engineering — State University of Information and Communication Technologies
(2023–Present)
Master’s Degree in Software Engineering — State University of Telecommunications (2021–2023)
Bachelor’s Degree in Informatics & Mathematics — National Pedagogical Dragomanov University
(2014–2018)
LANGUAGES
Ukrainian — Native
English — Elementary
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