Максим
QA Engineer
- Возраст:
- 34 года
- Город:
- Киев
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QA specialist with 11+ years of experience working
Senior QA Engeneer on mobile and PC titles, including large-scale live
service games with millions of players worldwide.
max.pozydayev@gmail.com
Extensive experience in analyzing gameplay
[
systems, identifying edge cases in live
Kyiv, Ukraine environments and supporting LiveOps systems
through the full development cycle.
[
Lifelong gamer - from 16-bit era to present day.
SKILLS
EXPERIENCE
Cross-Platform Testing
iOS, Android, Amazon, Web, Windows, Fire TV Senior QA Engineer, Academy Smart LTD
02/2020 – 09/2025 | Ukraine
Analytics & Data Tools Designed and maintained LiveOps event
•
Unity, Firebase, Appsflyer validation plans covering seasonal events,
limited-time activities, progression systems, and
Test Planning and Technical Documentation reward mechanics.
Jira, TestRail, Qase, Confluense Used Firebase, Appsflyer, and Unity Analytics to
•
monitor live issues and player-facing problems.
LiveOps & Payment Systems testing Established the use of AI tools for maintaining
•
Events, sales, segmentation, ads, IAP test documentation.
Player Experience Quality Assurance Engineer, Dream Team Studio
Support tickets investigation, Zendesk integration
12/2018 – 02/2020 | Ukraine
Participated in the full development cycle of a
Debugging Tools
•
mobile game project from GDD to release.
Charles Proxy, Fiddler, Proxyman
Collaborated with dev-team to review gameplay
•
systems and identify potential issues.
QA Leadership
Conducted gameplay testing and feature
Hiring, Onboarding, Mentoring, Managing
•
validation during rapid iteration cycles.
LARGEST PROJECTS Quality Assurance Engineer / QA Team Lead,
SnoopGame QA
Cube Rush Adventure
•
04/2014 – 12/2018 | Ukraine
Cubes Empire Champions
•
Led a QA team of 10 testers working on multiple
•
Triple Match 3D
•
mobile game projects.
CATS: Crash Arena Turbo Stars
•
Managed QA pipelines and build verification
•
Hidden City, Cut the Rope: Magic
•
across several concurrent projects.
The Secret Society
•
Established communication processes between
•
Mahjong Journey
•
QA, developers, and production teams.
EDUCATION LANGUAGES
BA in Computer Technology and Publishing Ukrainian - Native
Systems, Simon Kuznets Kharkiv National University English - B2
of Economics
2009 – 2014 | Kharkiv, Ukraine Russian - Native
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