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QC engineer

Рассматривает должности:
QC engineer, QC Specialist, Game designer, ІТ-спеціаліст, QA-спеціаліст, QA-інженер
Возраст:
28 лет
Город проживания:
Киев
Готов работать:
Удаленно

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Mykyta Mykhailov
PC Platform Testing Candidate | Game QA Fundamentals | PC Hardware & Troubleshooting
Current location: Japan | Open to Kyiv/Odesa hybrid or relocation | [открыть контакты](см. выше в блоке «контактная информация») | +81 80-4807-4475
Telegram: @Mykhailov_Mykkyta | Portfolio / game design documents: available on request

PROFESSIONAL PROFILE
Game-development and clinic-operations professional transitioning into PC Requirements / QC work. Practical background in
game design documentation, playtesting, issue observation, PC assembly/troubleshooting, game launchers, graphics options,
and performance/stability checks. Used to precise documentation, reproducible workflows, protocol discipline, and
communication between technical and non-technical stakeholders. Strong fit for Ubisoft PC Requirements tasks: compliance
checks, compatibility/performance testing, hardware configuration, issue reproduction, and clear status reporting.

KEY VALUE FOR THE VACANCY

 PC platform focus: Windows gaming environments, launchers,  Issue reporting: clear steps to reproduce, expected/actual
installation/update flow, drivers, peripherals, graphics settings. result, screenshots/video evidence, checklists, retest notes.
 Performance mindset: FPS/frame-time observation,  Tools & documentation: Jira/Confluence basics, Google
CPU/GPU/RAM/SSD load, thermals, stability, and Workspace, Excel/Sheets, Unreal Engine, Unity, PC
reproducibility. monitoring/stress tools.
 Hardware hands-on: PC assembly, component  Communication: coordination with developers, artists, clinical
troubleshooting, GPU/CPU temperature analysis, teams, and international colleagues; English written
storage/RAM/PSU basics. communication.
 Game-development context: mechanics documentation, task  Quality discipline: process control, traceability, accuracy, and
handoff, playtesting, player feedback, and build iteration. safety habits from medical/clinic environments.

RELEVANT EXPERIENCE
Personal PC Hardware & Game Testing Practice | Personal / Self-directed - Japan 2023 - present
 Built and maintained a high-end Windows gaming PC environment; configured GPU/CPU drivers, SSD storage, launchers,
peripherals, overlays, and monitoring tools.
 Troubleshot practical PC issues: thermals, GPU hotspot behavior, CPU temperatures, RGB/control software, device detection,
PSU/cable behavior, and stability under load.
 Used PC monitoring and stress-test workflows to evaluate stability and performance behavior; compared results before/after settings
and hardware changes.
 Tested game behavior across graphics presets, resolution, V-Sync/G-Sync, frame limits, DLSS/Frame Generation-style settings, input
devices, and launcher/account flows.
Lead Game Designer | Demons Inside FPS Arena - Remote 08.2023 - 01.2024
 Led design of core combat mechanics, progression logic, and player-facing systems for an FPS arena project.
 Coordinated a multidisciplinary team of programmers, 3D artists and concept artists; translated design intent into actionable tasks
and acceptance notes.
 Prepared and maintained design documentation, mechanics descriptions, update notes and feedback summaries for the team.
 Organized early playtesting, collected feedback, identified usability/gameplay issues, and checked whether changes worked as
intended in new builds.
Freelance Game Designer | Mobile Game Projects - Remote 04.2023 - 08.2023
 Designed narrative and gameplay systems for mobile projects, adapting tasks to target audience and platform constraints.
 Created technical documentation, feature descriptions and task breakdowns for developers; improved clarity of requirements and
production handoff.
 Analyzed A/B test feedback and user behavior assumptions to improve UI/UX flow, retention mechanics and feature readability.
Co-founder / Dentist | Smile Clinic - Donetsk 10.2021 - 02.2022
 Coordinated daily clinic operations, staff tasks, procurement, patient flow and internal documentation under time-sensitive
conditions.
 Balanced service quality, process efficiency and communication between patients, assistants and external suppliers.

Mykyta Mykhailov - CV for PC Requirements / Junior QC Candidate
TECHNICAL / TESTING STACK
PC / Hardware Testing / QA Tools / Platforms
 PC assembly and upgrade basics  Smoke, compatibility and regression  Steam, Ubisoft Connect, Epic Games
 GPU/CPU/RAM/SSD/PSU troubleshooting mindset Launcher
 Windows gaming configuration  Bug lifecycle and SDLC fundamentals  Jira, Confluence; basic TestRail/Jira X-Ray
 Thermals and stability checks  Reproduction steps and evidence capture concepts; Google Workspace, Excel/Sheets
 Peripherals and input devices  Expected vs actual result writing  Unreal Engine, Unity basics
 Performance and graphics-options checks  HWiNFO, MSI Afterburner, OCCT-style
stress testing
 NVIDIA/AMD/Intel driver workflows;
Steam Deck / handheld PC basics

EDUCATION & TRAINING
Game Design | XYZ School / Game Design Program - Remote 05.2024 - present
 Game design documentation, Unreal Engine workflow, narrative design, level design, lighting, mobile-game technical tasks and
visual novel tasks.
Business Analysis Basics | NPO Nippon - Japan 07.2024 - 08.2024
 Basic principles of requirements clarification, stakeholder communication and business process analysis.
Dentistry / Clinical Education | Donetsk National Medical University named after M. Gorky - Donetsk 2015 - 2022
 Dentistry degree, internship in general dentistry, and specialist training in therapeutic dentistry; strong medical documentation and
patient-care background.

LANGUAGES, WORK FORMAT & TARGET ROLE
Languages Work format Target positions
 Ukrainian - native/work  Full-time / contract  Junior QC Specialist
 Russian - native/work  Open to Kyiv/Odesa hybrid or relocation  PC Requirements Tester
 English - Intermediate+/working written  Ready for structured test plans,  Game QA Tester / PC Compatibility
English documentation and cross-team  Technical QA Assistant
 Japanese - basic communication

DIRECT MATCH TO UBISOFT PC REQUIREMENTS
PC compliance / compatibility Windows gaming environments, launchers, OS/settings awareness,
graphics options, peripherals and practical troubleshooting.
Performance and hardware testing Hands-on PC assembly, GPU/CPU thermals, stress-test workflows,
monitoring tools, and comparison of behavior before/after changes.
Reporting and communication Structured documentation from game design and clinics: clear tasks,
reproducible notes, feedback summaries, risk escalation and cross-
team communication.

CV tailored for Ubisoft Kyiv - PC Requirements / Junior QC Candidate

Mykyta Mykhailov - CV for PC Requirements / Junior QC Candidate

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